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Those of the engineer class in Starmourn are tinkerers and creators, and they use their creations to great, and deadly, effect. | |||
[[File:Elgan_male_engineer_final_labeled.jpg]] | [[File:Elgan_male_engineer_final_labeled.jpg]] | ||
== What can an Engineer do? == | |||
Engineers are primarily known for the wide range of items they employ, from stationary turrets to mobile drones, from magnotrons to hoverboards. Their three skills are: | |||
'''Gadgets''' - This is all about just what it says: various kinds of gadgets. Here you'll find abilities around hoverboard use, magnotrons, shrink-rays, tazers, wormhole generators, and much more! | |||
'''Turrets''' - With this, engineers establish networks of turrets (that other engineers can splice into) that must be powered with a QPC - quantum power cell. These turrets can be of multiple types, from laser to flamethrower to strobe and more, and the engineer can even transfer control of a specific turret network to someone else, engineer or not. Everybody remembers the first time they got a face full of shrapnel from a shardflinger! (Because it hurts so much. Ouch.) | |||
'''Bots''' - An engineer can deploy multiple bots ranging from scouting drones to tankbots to burrowbots and more. These bots don't just do damage - they can do things like push a table over on someone taking cover behind it, or to spy on a particular room. These bots can also be sent on multi-room patrol paths set up by the engineer that the bots will move through on repeat, allowing the engineer to project power beyond her location. |