Difference between revisions of "Ship Rooms"

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Ship rooms can be created and customized using the '''SHIP REFIT''' menu and commands therein. Below are some of the room options that can be found using '''SHIP REFIT ROOMS'''.
Ship rooms can be created and customized using the '''SHIP REFIT''' menu and commands therein. Below are some of the room options that can be found using '''SHIP REFIT ROOMS'''.


;Airlock
: ''A small airlock.''
:This tiny room is nothing but a pressure equalizing chamber, a place between places, with caution striping on the walls and an indicator light above each round door that flicks to green when it is safe to open either side. A sealed panel on one wall offers access to a manual override switch, for emergencies. 
;Armory
: ''A well-equipped armory.''
:Corrugated, wall-mounted shelves of paristeel line the walls of this well-lit and spacious chamber, which is floored with squeaky white tiles. Spot lighting above each shelf highlights the various weapons on display.  Beyond the shelves, a couple of biped armor models hold a few bits and pieces of ablative armor. There is a workbench at the far end of the room where intrepid inventors can fit together their latest attempts, while a computerized cabinet beside the bench holds tools, mods, and a holographic display of the room's inventory.
;Barracks
: ''A bunk-lined barracks.''
:Lozenge-shaped, this barracks is nestled in along one side of the ship's hull, walled in by smooth grey bulkheads. Rows of metal-framed bunks are bolted to these bulkheads, with a small storage locker at the foot of each one for personal belongings.
;Maindeck
;Maindeck
: ''The main deck.''
: ''The main deck.''
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: ''A crowded utility room.''
: ''A crowded utility room.''
: From this small, closet-like space, several necessary but unattractive aspects of the ship's vital functions can be accessed, from switchboxes for the electrical conduits to various plumbing and non-essential climate control nozzles, tabs, and touch screens that glow in the dim light of recessed dot-lighting. The bulkheads are crowded with toolboxes, spare parts, and a few implements used in cleaning, hygeine, and general maintenance.  
: From this small, closet-like space, several necessary but unattractive aspects of the ship's vital functions can be accessed, from switchboxes for the electrical conduits to various plumbing and non-essential climate control nozzles, tabs, and touch screens that glow in the dim light of recessed dot-lighting. The bulkheads are crowded with toolboxes, spare parts, and a few implements used in cleaning, hygeine, and general maintenance.  
;Armory
;Avionics
: ''A well-equipped armory.''
: ''A claustrophobic avionics chamber.''
: Corrugated, wall-mounted shelves of paristeel line the walls of this well-lit and spacious chamber, which is floored with squeaky white tiles. Spot lighting above each shelf highlights the various weapons on display.  Beyond the shelves, a couple of biped armor models hold a few bits and pieces of ablative armor. There is a workbench at the far end of the room where intrepid inventors can fit together their latest attempts, while a computerized cabinet beside the bench holds tools, mods, and a holographic display of the room's inventory.  
:Located in the nose of the spacecraft, this cramped, cone-shaped compartment is packed full of all the electrical, computing, and navigational equipment needed to guide this vessel through the vast blackness of space. The area is dimly lit in the light thrown from multiple touch panels and control pads, and there is but a small crawlspace between bulky server stacks and tangled tubing in which to navigate.  
;Humanlibrary
;Humanlibrary
: ''A small media library of Human history.''
: ''A small media library of Human history.''
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