Voidism
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Tapping into the power of void kith, Nanoseers can utilise pulling forces to draw energy from both their enemies and the surrounding environment.
The Voidism skill breaks down into four groups: Levitation; Freezing; Draining; and Environment.
Levitation
Levitate - Rise into the air.
Levitate | |
Skill | Voidism |
Group | Levitation |
Required Lessons | 15 |
Type | Noncombat utility |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Draw upon the void kith and rise into the air, performing the ever impressive act of levitation. | |
Command | VOID LEVITATE
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Appearance |
Pull - Pull flyers back to the ground.
Pull | |
Skill | Voidism |
Group | Levitation |
Required Lessons | 60 |
Type | Ground to air (single target) |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Seek forth with your void kith and grasp a flyer in your location, dragging them to the ground. | |
Command | VOID PULL <TARGET>
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Appearance |
Airgrab - Levitate an entity from above.
Airgrab | |
Skill | Voidism |
Group | Levitation |
Required Lessons | 95 |
Type | Air to ground (single target) |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
If you are flying, you can use your mastery of the kith energy to lift another entity into the air and hold them there. | |
Command | VOID AIRGRAB <TARGET>
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Appearance |
Release - Release a levitating entity.
Release | |
Skill | Voidism |
Group | Levitation |
Required Lessons | 112 |
Type | In-room any elevation |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Release an airgrabbed target, causing them to fall to the ground. Stifle your maniacal laugh. | |
Command | VOID RELEASE <TARGET>
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Appearance |
Propgrab - Levitate a prop.
Propgrab | |
Skill | Voidism |
Group | Levitation |
Required Lessons | 186 |
Type | In-room ranged |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Your control of the kith now lets you levitate a prop in the room, or drop it back to the ground. Levitating a prop exposes anyone using it for cover. | |
Command | VOID PROPGRAB <PROP>/OFF
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Appearance |
Propdrop - Drop a levitating prop.
Propdrop | |
Skill | Voidism |
Group | Levitation |
Required Lessons | 221 |
Type | In-room ranged |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Once you have levitated a prop, you can drop it onto a target in your room. The mass of the prop you allow to fall will determine how much damage it does upon impact. | |
Command | VOID PROPDROP <TARGET>
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Appearance |
Hurl - Hurl a prop away.
Hurl | |
Skill | Voidism |
Group | Levitation |
Required Lessons | 497 |
Type | Combat utility |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Further utilize your mastery of void kith to hurl a levitated prop into an adjacent room. It will hit a random target if available. | |
Command | VOID HURL <DIRECTION>
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Appearance |
Drag - Drag someone along with you.
Drag | |
Skill | Voidism |
Group | Levitation |
Required Lessons | 680 |
Type | In-room any elevation |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
If you have grabbed an entity with your kith power (AB VOIDISM AIRGRAB), you can use this ability to move in a direction, dragging them with you. | |
Command | VOID DRAG <TARGET>
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Appearance |
Freezing
Freeze - Blast with the coldness of the Void.
Freeze | |
Skill | Voidism |
Group | Freezing |
Required Lessons | 5 |
Type | In-room ranged attack |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Your manipulation of void kith drains the very warmth from your enemy, causing them to freeze and receive damage depending on how frozen their body already is. | |
Command | VOID FREEZE <TARGET>
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Appearance |
Calm - Soothe that which burns you.
Calm | |
Skill | Voidism |
Group | Freezing |
Required Lessons | 30 |
Type | Noncombat utility |
Base Balance Time | 3.00 seconds |
Cooldown | 30.00 seconds |
Resources | |
Sooth the ever-hungry flames with but a thought. Cures one stack of the "scorched" affliction. | |
Command | VOID CALM
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Appearance |
Limbdrain - Drain a limb.
Limbdrain | |
Skill | Voidism |
Group | Freezing |
Required Lessons | 133 |
Type | In-room ranged attack |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Apply your void kith to your foe and drain the warmth from a chosen limb. This will cause damage to the limb. | |
Command | VOID LIMBDRAIN <TARGET> <LIMB>
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Appearance |
Shatter - Shatter a fully weakened foe.
Shatter | |
Skill | Voidism |
Group | Freezing |
Required Lessons | 1091 |
Type | In-room ranged attack |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
If the grasp of your void kith has sufficiently drained your foe of energy you can end their suffering in a final instant of agony and shatter their semi-frozen body. The number of freeze levels required depends on target's muscular and internal damage ? at full health, 10 stacks are required, each 15% of damage reduces this by 1. | |
Command | VOID SHATTER <TARGET>
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Appearance |
Draining
Strip - Remove defenses.
Strip | |
Skill | Voidism |
Group | Draining |
Required Lessons | 45 |
Type | In-room ranged |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Focus your draining kith powers at your foe, draining away one of their protective effects. This ability only removes internal defenses. | |
Command | VOID STRIP <TARGET>
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Appearance |
Soothe - Focus on healing your body and mind.
Soothe | |
Skill | Voidism |
Group | Draining |
Required Lessons | 75 |
Type | Noncombat utility |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Channel and embrace the soothing chill of your kith and heal yourself and your subsystems. The most damaged subsystem will be healed first. | |
Command | VOID SOOTHE
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Appearance |
Minddrain - Drain the mind.
Minddrain | |
Skill | Voidism |
Group | Draining |
Required Lessons | 261 |
Type | In-room ranged attack |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Reach the frigid fingers of your kith into the mind of your enemy. This will cause damage to their mind subsystem based upon the number of mental afflictions your target possesses. | |
Command | VOID MINDDRAIN <TARGET>
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Appearance |
Drain - Drain resources to heal yourself.
Drain | |
Skill | Voidism |
Group | Draining |
Required Lessons | 362 |
Type | In-room ranged attack |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
You can drain a chosen resource from your target. The available resources depend on the class of your target. Sanity cannot be drained. | |
Command | VOID DRAIN <TARGET>
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Appearance |
Suffocate - Drain the very air around your foe.
' | |
Skill | Voidism |
Group | Draining |
Required Lessons | 424 |
Type | In-room ranged attack |
Base Balance Time | 3.00 seconds |
Cooldown | 15.00 seconds |
Resources | |
By focusing the kith energy, you can attempt to suffocate your opponent, causing periodic damage. Frozen targets get hit much harder, and each tick does somewhat more damage than the previous one. This is a channeled ability. | |
Command | VOID SUFFOCATE <TARGET>
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Appearance |
Extinguish - Extinguish walls of fire.
Extinguish | |
Skill | Voidism |
Group | Draining |
Required Lessons | 581 |
Type | Combat utility |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Use your void kith to drain a present wall of plasma of its power and extinguish it. | |
Command | VOID EXTINGUISH <DIRECTION>
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Appearance |
Rattle - Disrupt the healing of another.
Rattle | |
Skill | Voidism |
Group | Draining |
Required Lessons | 796 |
Type | In-room ranged |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
If your target is affected by sluggishness, you may rattle their wetwiring, halving its effectiveness at curing damage (this refers to health only, not subsystem damage). It also reduces the effectiveness of the target's healing abilities. | |
Command | VOID RATTLE <TARGET>
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Appearance |
Roomdrain - Drain energy from everyone present.
Roomdrain | |
Skill | Voidism |
Group | Draining |
Required Lessons | 1277 |
Type | Combat utility |
Base Balance Time | 3.00 seconds |
Cooldown | 30.00 seconds |
Resources | |
This ability is similar to Drain, but affects everyone at your current location except the user, and gives three frozen stacks. Once used, it cannot be used again in the same room for 20 seconds. | |
Command | VOID ROOMDRAIN
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Appearance |
Pax - A complete halt to all activities.
Pax | |
Skill | Voidism |
Group | Draining |
Required Lessons | 1495 |
Type | Room attack |
Base Balance Time | 4.00 seconds |
Cooldown | 480.32 seconds |
Resources | |
Declare a pax and grip all present in your frigid power. Per your command, for the next ten seconds, none may perform any aggressive actions. | |
Command | VOID PAX
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Appearance |
Environment
Groundfreeze - Freeze the ground.
Groundfreeze | |
Skill | Voidism |
Group | Environment |
Required Lessons | 157 |
Type | Combat utility |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Focus your draining kith powers on the ground, causing it to freeze. Anyone attempting to walk on the ice will have a high chance to slip and fall. | |
Command | VOID GROUNDFREEZE
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Appearance |
Pointzero - Augment your draining attacks.
Pointzero | |
Skill | Voidism |
Group | Environment |
Required Lessons | 310 |
Type | Room attack |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Focus kith energy into a sphere of absolute coldness. The mere presence of this sphere increases the damage of all draining-based attacks. | |
Command | VOID POINTZERO
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Appearance |
Barrage - Inflict damage to everyone.
Barrage | |
Skill | Voidism |
Group | Environment |
Required Lessons | 932 |
Type | Room attack |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Once you have summoned a pointzero sphere, you can direct it to swirl around the room, dealing damage to everyone present, including yourself. | |
Command | VOID BARRAGE
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Appearance |
Vacuumsphere - All-encompassing emptiness.
Vacuumsphere | |
Skill | Voidism |
Group | Environment |
Required Lessons | 1750 |
Type | Combat utility |
Base Balance Time | 3.00 seconds |
Cooldown | |
Resources | |
Frozen targets will experience your wrath most keenly. | |
Command | VOID VACUUMSPHERE
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Appearance |