Difference between revisions of "Jin"

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|racename=Jin
|racename=Jin
|image=[[File:Jin_female_-_final_-_reduced.jpg|300px]]
|image=[[File:Jin_female_-_final_-_reduced.jpg|300px]]
|leader=The [[Godking]]
|leader=Unknown
|system=[[Ijzala]]
|system=[[Ijzala]]
|homeworld=Unknown
|homeworld=[[Idremia]]
|capital=Unknown
|capital=[[Blood Ark]]
|allies=[[Scatterhome]]
|allies=[[Scatterhome]]
|enemies=Unknown}}
|enemies=The [[Godking]]}}
==Morphology and Physiology==
==Morphology and Physiology==
The Jin have purple skin, clawed fingers, and lack the  protruding ears that define many humanoid races. In the center of their foreheads, they possess a third eye which they call the "deatheye". This eye allows them to "see" some kind of "shadow" (for lack of a better word) of recent deaths in the area.
The Jin have purple skin, clawed fingers, and lack the  protruding ears that define many humanoid races. In the center of their foreheads, they possess a third eye which they call the "deatheye". This eye allows them to "see" some kind of "shadow" (for lack of a better word) of recent deaths in the area.
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'''Age ranges:''' 17-100
'''Age ranges:''' 17-100
'''Reproduction:''' Live birth, with about a 10 month gestation.
'''Diet:''' They're omnivores, eating a wide variety of foods.


==History==  
==History==  
[[File:Jin_male_-_final_-_reduced.jpg|thumb|left|A male Jin.]]
[[File:Jin_male_-_final_-_reduced.jpg|thumb|left|A male Jin.]]
The Jin are one of the few races in the Starmourn sector that we are sure originated outside of it, for they arrived here only a few hundred years ago, though they are, it is believed, about 20,000 years older than even the Shen.
The Jin are one of the few races in the Starmourn sector that we are sure originated outside of it, for they arrived here only a few hundred years ago from their home system of [[Ijzala]], though they are, it is believed, about 20,000 years older than even the Shen.
 
They are a warrior race with a strong cultural and genetic connection to death, and as a people, they revere it. They spend their lives looking forward to death, many devoting their lives to their traditional martial art, [[Ir-Vothiam]], and they believe that taking the lives of their enemies in honorable combat consecrates their victims, which is effectively doing them a favor.


The Jin that we know in Starmourn are a large alliance that fled a mad [[Godking]] ruling a far-off home system called [[Ijzala]]. He had allied with the Ishvana to seize ultimate power, then created a death religion around himself, perverting the traditional Jin relationship with death. The Godking, directed by the [[Ishvana]], began to slaughter hundreds of millions of Jin. The Jin adhere to the belief that death is merely the self piercing the veil between this plane of existence and another. Though other races scoff at this idea (arguing that it is a cultural remnant of old superstitions and religions), the Ishvana considered that perhaps the Jin were correct, and that their genocide might inform its search into transcendence.
The Jin that we know in Starmourn are a large alliance that fled a mad [[Godking]] ruling a far-off home system called [[Ijzala]]. He had allied with the Ishvana to seize ultimate power, then created a death religion around himself, perverting the traditional Jin relationship with death. The Godking, directed by the [[Ishvana]], began to slaughter hundreds of millions of Jin. The Jin adhere to the belief that death is merely the self piercing the veil between this plane of existence and another. Though other races scoff at this idea (arguing that it is a cultural remnant of old superstitions and religions), the Ishvana considered that perhaps the Jin were correct, and that their genocide might inform its search into transcendence.
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==Culture==
==Culture==
The best place to learn more about Jin culture is here: http://www.starmourn.com/races/jin/
'''Priorities''' Life, to a Jin, is about preparing for the end of life. One must have an honorable death to consecrate one's essence, and transcend into the next life. They aren't suicidal, but they welcome the glorious and unique experience of dying when fate forces a choice, or when there is no other honorable choice.
Relationships When they pair up, which many never do, it's usually for life. They have fairly loose families, with nothing like a tribal structure, and have no regard for gender in terms of role in life.
 
'''How do they treat 'other's?''' From their perspective, well. From the perspective of many others, brutally. Infirmity in old age is extremely rare, for one of the Jin close to you will almost certainly decide to send you to the afterlife with honor before then, for which the Jin whose life has ended would be very grateful. Children born with deformities are killed out of hand, while older Jin who fall ill or are badly wounded in battle are ended with honor, that they not burden those around them.
Notable rituals All of their most important rituals revolve around death. In the Mask of T'rath ceremony, a recently dead relative's deatheye is covered in a blanket woven for that purpose. The body is then placed in a capsule and ejected into space on a trajectory that would send it into a star. In certain cases, the deceased is esteemed so highly that a volunteer from their immediate family is selected to ride with them into the next life.
 
'''Entertainment''' They love to participate in re-enactments of historical battles, scenes, and stories. Their culture is a strict one, with lots of pressure to conform to one's expected role in society. Using elaborate costumes and hologram-projection technology, they re-enact these bits of history or fantasy in groups as small as two or as many as thousands. This allows them, while in costume, to step outside their culture's strict boundaries for decorum and honorable behavior.
 
'''Government''' Historically they were ruled by a a Kwajah, a hereditary position that translates to Lord or Master. The Godking they fled was a Kwajah who created a death religion around him. The Departed Jin - the only ones we know - are part of Scatterhome and so are semi-autonomous, with not much government beyond a loose collection of responsible individuals who ensure the remaining part of the Blood Ark remains livable and safe.
 
'''Religion''' They worship a death god called T'rath, but they also believe this god perished long before their race was birthed. They believe their deatheye and the connection to death it grants them is evidence of T'rath reaching forward from the distant past to grant them this power. In return, they honor his memory and live their lives with death ever in their minds. The Jin believe that death represents the single most important part of life. Death is universal, and utterly transformative; a good life is one that ends with a good death. They believe that the failure to honor death does a grave disservice to all life, and that those who do not share in their religion can nevertheless be consecrated through death.
 
'''For more, please browse: [[:Category:Jin]]'''
 
 
[[Category:Races]]
[[Category:Races]]
[[Category:Player Races]]
[[Category:Player Races]]
[[Category:Jin]]
[[Category:Jin]]
[[Category:Younger Races]]
[[Category:Younger Races]]

Latest revision as of 12:04, 9 October 2024

Jin
Leader Unknown
System Ijzala
Homeworld Idremia
Capital Blood Ark
Allies Scatterhome
Enemies The Godking
Jin female - final - reduced.jpg

Morphology and Physiology

The Jin have purple skin, clawed fingers, and lack the protruding ears that define many humanoid races. In the center of their foreheads, they possess a third eye which they call the "deatheye". This eye allows them to "see" some kind of "shadow" (for lack of a better word) of recent deaths in the area.

Height ranges: 160cm - 224cm

Age ranges: 17-100

Reproduction: Live birth, with about a 10 month gestation.

Diet: They're omnivores, eating a wide variety of foods.

History

A male Jin.

The Jin are one of the few races in the Starmourn sector that we are sure originated outside of it, for they arrived here only a few hundred years ago from their home system of Ijzala, though they are, it is believed, about 20,000 years older than even the Shen.

They are a warrior race with a strong cultural and genetic connection to death, and as a people, they revere it. They spend their lives looking forward to death, many devoting their lives to their traditional martial art, Ir-Vothiam, and they believe that taking the lives of their enemies in honorable combat consecrates their victims, which is effectively doing them a favor.

The Jin that we know in Starmourn are a large alliance that fled a mad Godking ruling a far-off home system called Ijzala. He had allied with the Ishvana to seize ultimate power, then created a death religion around himself, perverting the traditional Jin relationship with death. The Godking, directed by the Ishvana, began to slaughter hundreds of millions of Jin. The Jin adhere to the belief that death is merely the self piercing the veil between this plane of existence and another. Though other races scoff at this idea (arguing that it is a cultural remnant of old superstitions and religions), the Ishvana considered that perhaps the Jin were correct, and that their genocide might inform its search into transcendence.

Was the Ishvana right? We don't know, for every Jin we have ever encountered are among the Departed - a huge alliance that fled their insane Godking and the even more powerful Ishvana.

The Departed seized the Blood Ark - one of the three huge worldships constructed by the Jin at enormous expense to someday carry the over-populated Jin to new systems en masse. Together with the fleet of warships this alliance had cobbled together, they fled the Ijzala system, forever. For nearly 150 years they wandered, seeking a new home, where they might plot the eventual return of the Departed to Ijzala, or at least revenge on the Ishvana and their Godking, if he yet lives.

The Jin were first detected in Starmourn Sector in the year 212 A.E. (After Earth), as humans reckon time, two years after the Second War of the Ishvana had begun. Loathing the Ishvana, and enraged at having effectively lost their home, the Blood Ark and its accompanying fleet homed in on their enemy's forces in Starmourn sector, smashing into an alliance of Bushraki, Vendal, Sa'hak-ren, Inori, and Xariel and devastating it. This was not without cost, however. The Blood Ark's fleet, and the Ark itself, took heavy damage, but their arrival turned that war's tide in favor of the races of the Song Dominion, Celestine Ascendancy, and the budding power base at Scatterhome.

At the conclusion of the war, the Jin slowly took their heavily-damaged Blood Ark to the home system of one of their new allies - Scatterhome. They felt that by aligning with other relative newcomers to Starmourn - the humans - they would be in a stronger negotiating position, vs. allying with the much-more established races of the Song and Celestines. As the decades passed, the Ark continued to require maintenance and repair, and the expense of maintaining it was enormous. They were effectively refugees, albeit strong and well-equipped refugees, but they were still finding their place in Starmourn and building industry to sustain themselves. Eventually, the decision was made to power down the Blood Ark, which would involving destroying the massive power source at the center. It was designed to as a near-perpetual energy machine, able to sustain the Blood Ark for a thousand generations if necessary, but it was not designed to shut down. Once deactivated, it was lost forever.

Eventually, the Blood Ark became as much a source of raw materials for Scatterhome as a home for the Jin. Many of the Jin eventually left it to live on the asteroids of Scatterhome proper, and some left to find their fortunes elsewhere in the sector. As the Ark slowly became less populated, sections were permanently decommissioned and slated for salvage. By now, hundreds of years later, the Blood Ark resembles a decaying skeleton, with but one large section left untouched - the living quarters of the Jin that remained on the Ark.

Culture

Priorities Life, to a Jin, is about preparing for the end of life. One must have an honorable death to consecrate one's essence, and transcend into the next life. They aren't suicidal, but they welcome the glorious and unique experience of dying when fate forces a choice, or when there is no other honorable choice. Relationships When they pair up, which many never do, it's usually for life. They have fairly loose families, with nothing like a tribal structure, and have no regard for gender in terms of role in life.

How do they treat 'other's? From their perspective, well. From the perspective of many others, brutally. Infirmity in old age is extremely rare, for one of the Jin close to you will almost certainly decide to send you to the afterlife with honor before then, for which the Jin whose life has ended would be very grateful. Children born with deformities are killed out of hand, while older Jin who fall ill or are badly wounded in battle are ended with honor, that they not burden those around them. Notable rituals All of their most important rituals revolve around death. In the Mask of T'rath ceremony, a recently dead relative's deatheye is covered in a blanket woven for that purpose. The body is then placed in a capsule and ejected into space on a trajectory that would send it into a star. In certain cases, the deceased is esteemed so highly that a volunteer from their immediate family is selected to ride with them into the next life.

Entertainment They love to participate in re-enactments of historical battles, scenes, and stories. Their culture is a strict one, with lots of pressure to conform to one's expected role in society. Using elaborate costumes and hologram-projection technology, they re-enact these bits of history or fantasy in groups as small as two or as many as thousands. This allows them, while in costume, to step outside their culture's strict boundaries for decorum and honorable behavior.

Government Historically they were ruled by a a Kwajah, a hereditary position that translates to Lord or Master. The Godking they fled was a Kwajah who created a death religion around him. The Departed Jin - the only ones we know - are part of Scatterhome and so are semi-autonomous, with not much government beyond a loose collection of responsible individuals who ensure the remaining part of the Blood Ark remains livable and safe.

Religion They worship a death god called T'rath, but they also believe this god perished long before their race was birthed. They believe their deatheye and the connection to death it grants them is evidence of T'rath reaching forward from the distant past to grant them this power. In return, they honor his memory and live their lives with death ever in their minds. The Jin believe that death represents the single most important part of life. Death is universal, and utterly transformative; a good life is one that ends with a good death. They believe that the failure to honor death does a grave disservice to all life, and that those who do not share in their religion can nevertheless be consecrated through death.

For more, please browse: Category:Jin