Gunslinging: Difference between revisions

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|resource=1 bullet (uses 0)
|resource=1 bullet (uses 0)
|description=Fire off all of your remaining ammo in a hail of bullets. You will fire one bullet per second and a half at your target, but if you are interrupted, you will be thrown off balance for an extended time.
|description=Fire off all of your remaining ammo in a hail of bullets. You will fire one bullet per second and a half at your target, but if you are interrupted, you will be thrown off balance for an extended time.
|command=GUN UNLOAD <TARGET>
|command=<code>GUN UNLOAD <TARGET></code>
|appearance=You point a <PIECE> at <TARGET> and start pulling the trigger repeatedly, unloading the remainder of your clip in a furious hail of bullets.
|appearance=You point a <PIECE> at <TARGET> and start pulling the trigger repeatedly, unloading the remainder of your clip in a furious hail of bullets.
}}
}}
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|basebalance=3.00 seconds
|basebalance=3.00 seconds
|description=Holding your PIECE at the ready, you focus on shooting anyone who enters the room. This is a channeled stance and may be interrupted by performing other actions, or by the actions of others.
|description=Holding your PIECE at the ready, you focus on shooting anyone who enters the room. This is a channeled stance and may be interrupted by performing other actions, or by the actions of others.
|command=GUN VIGILANT
|command=<code>GUN VIGILANT</code>
|appearance=Squaring your hips and spinning a <PIECE> deftly in one hand, you survey the area, ready to shoot down the first beating heart that walks in.
|appearance=Squaring your hips and spinning a <PIECE> deftly in one hand, you survey the area, ready to shoot down the first beating heart that walks in.
}}
}}
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|basebalance=3.00 seconds
|basebalance=3.00 seconds
|description=Your reflexes are honed to a point where, with enough concentration, you can take out projectiles coming into your room mid-flight. Attacks against yourself will always be shot down, while attacks against others are diminished. This is a channeled stance and may be interrupted by performing other actions, or the actions of others.
|description=Your reflexes are honed to a point where, with enough concentration, you can take out projectiles coming into your room mid-flight. Attacks against yourself will always be shot down, while attacks against others are diminished. This is a channeled stance and may be interrupted by performing other actions, or the actions of others.
|command=GUN BULLETGUARD
|command=<code>GUN BULLETGUARD<code>
|appearance=Narrowing your sharpshooter's gaze, you ready your finger on the trigger of a <PIECE> and turn your eyes to the skies, feeling a twitchy, alert sense of speed and readiness as you begin to focus on incoming projectiles.
|appearance=Narrowing your sharpshooter's gaze, you ready your finger on the trigger of a <PIECE> and turn your eyes to the skies, feeling a twitchy, alert sense of speed and readiness as you begin to focus on incoming projectiles.
}}
}}
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|basebalance=3.00 seconds
|basebalance=3.00 seconds
|description=Always on the lookout for an opening, this stance will allow you to reflexively fire upon any who are foolish enough to attack you. This is a channeled stance and may be interrupted by performing other actions, or the actions of others.
|description=Always on the lookout for an opening, this stance will allow you to reflexively fire upon any who are foolish enough to attack you. This is a channeled stance and may be interrupted by performing other actions, or the actions of others.
|command=GUN OVERWATCH
|command=<code>GUN OVERWATCH<code>
|appearance=Cricking your neck, and looking slowly around, you adopt a more casual, unthreatening stance, but your fingers tighten on the grip of a <PIECE>. The next person who attacks you will get a nasty surprise.
|appearance=Cricking your neck, and looking slowly around, you adopt a more casual, unthreatening stance, but your fingers tighten on the grip of a <PIECE>. The next person who attacks you will get a nasty surprise.
}}
}}
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