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	<id>https://wiki.starmourn.com/index.php?action=history&amp;feed=atom&amp;title=Exploration</id>
	<title>Exploration - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.starmourn.com/index.php?action=history&amp;feed=atom&amp;title=Exploration"/>
	<link rel="alternate" type="text/html" href="https://wiki.starmourn.com/index.php?title=Exploration&amp;action=history"/>
	<updated>2026-10-02T09:22:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.starmourn.com/index.php?title=Exploration&amp;diff=4664&amp;oldid=prev</id>
		<title>Grichenko: Removed link for Classes page, as Exploration is a skill</title>
		<link rel="alternate" type="text/html" href="https://wiki.starmourn.com/index.php?title=Exploration&amp;diff=4664&amp;oldid=prev"/>
		<updated>2024-08-26T18:02:21Z</updated>

		<summary type="html">&lt;p&gt;Removed link for Classes page, as Exploration is a skill&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:02, 26 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l295&quot;&gt;Line 295:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 295:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Classes]]&lt;/del&gt;[[Category:Skills]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Skills]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Grichenko</name></author>
	</entry>
	<entry>
		<id>https://wiki.starmourn.com/index.php?title=Exploration&amp;diff=2687&amp;oldid=prev</id>
		<title>Manifestation: changed colors for increased readability</title>
		<link rel="alternate" type="text/html" href="https://wiki.starmourn.com/index.php?title=Exploration&amp;diff=2687&amp;oldid=prev"/>
		<updated>2020-03-09T21:14:59Z</updated>

		<summary type="html">&lt;p&gt;changed colors for increased readability&lt;/p&gt;
&lt;a href=&quot;https://wiki.starmourn.com/index.php?title=Exploration&amp;amp;diff=2687&amp;amp;oldid=2663&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Manifestation</name></author>
	</entry>
	<entry>
		<id>https://wiki.starmourn.com/index.php?title=Exploration&amp;diff=2663&amp;oldid=prev</id>
		<title>Manifestation: Created page with &quot;&#039;&#039;&#039;Exploration&#039;&#039;&#039; is a general skill that all Starmourn players have access to. It includes a number of survival abilities as well as some that will be us...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.starmourn.com/index.php?title=Exploration&amp;diff=2663&amp;oldid=prev"/>
		<updated>2020-02-18T10:33:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Exploration&amp;#039;&amp;#039;&amp;#039; is a &lt;a href=&quot;/Category:Skills&quot; title=&quot;Category:Skills&quot;&gt;general skill&lt;/a&gt; that all Starmourn players have access to. It includes a number of survival abilities as well as some that will be us...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Exploration&amp;#039;&amp;#039;&amp;#039; is a [[:Category:Skills|general skill]] that all Starmourn players have access to. It includes a number of survival abilities as well as some that will be useful in combat.&lt;br /&gt;
&lt;br /&gt;
You can increase your knowledge of exploration by using lessons.&lt;br /&gt;
&lt;br /&gt;
This skill takes &amp;#039;&amp;#039;&amp;#039;1750&amp;#039;&amp;#039;&amp;#039; total lessons to complete.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; the exploration skill is not connected to the ranked activity of exploring.&lt;br /&gt;
&lt;br /&gt;
===Abilities in Exploration===&lt;br /&gt;
&lt;br /&gt;
{| border=0 cellpadding=2 cellspacing=2&lt;br /&gt;
| bgcolor=#ffcccc | &amp;#039;&amp;#039;&amp;#039;Ability&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#ffcccc | &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Appraisal&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | See full stats on a weapon or armor.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; WEAPON LIST , WEAPON INFO &amp;lt;X&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 0 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
This ability allows you to list your weapons, and adds damage information to WEAPON INFO.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Glancing&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Glance around.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; GLANCE &amp;lt;DIR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 0 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
You can see what is in an adjacent room. Note that certain effects may obscure the location.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Swimming&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Safely cross watery rooms.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 5 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
This ability allows you to swim across flooded areas.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Jetpacks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Basic usage of jetpacks.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; FLY UP/DOWN, LAND&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 15 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
If you are wearing a jetpack, you are now capable of operating it to fly around.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Excavation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Bury and recover items.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; BURY &amp;lt;ITEM&amp;gt;, DIG&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 30 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
If you have a shovel, you can dig around to search for hidden items. You can also bury items in the ground.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Comparison&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Compare weapons and armor.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; COMPARE &amp;lt;ITEM 1&amp;gt; [IN SHOP] [AND ITEM 2 [IN SHOP]&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 48 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
You can compare the features of two weapons, or two pieces of armor. All the relevant stats are listed, including mods.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Extinguishing&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Extinguish nearby fires.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; EXTINGUISH GROUND&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 70 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 2.5 seconds&lt;br /&gt;
&lt;br /&gt;
If a fire has been started at the location, you may attempt to extinguish it.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Search&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Look for secret exits.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; SEARCH&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 95 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 2.0 seconds&lt;br /&gt;
&lt;br /&gt;
While many paths are visible at a glance, some are not. With this ability, you can search for secret ones hidden at your location.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Survey&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Information about your area.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; SURVEY&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 137 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 2.5 seconds&lt;br /&gt;
&lt;br /&gt;
This ability shows you your current area, as well as an estimate of how much of it you have currently explored.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Features&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Find interesting locations nearby.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; FEATURES&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 198 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 1.5 seconds&lt;br /&gt;
&lt;br /&gt;
Shows you the important features nearby, as well as the path to them, Crazy Jerry&amp;#039;s, repair depot, cloning facility, and more.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Grace&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Fall with grace.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 287 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 1.5 seconds&lt;br /&gt;
&lt;br /&gt;
If you fall from the skies, the damage that you take is reduced somewhat. This is automatically in effect.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Squinting&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | See far into the distance.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; SQUINT &amp;lt;DIR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 343 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 1.5 seconds&lt;br /&gt;
&lt;br /&gt;
Squinting will allow you to look as far as the eye can see in a single direction.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Lurkers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Is anyone there?&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; LURKERS&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 415 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 2.5 seconds&lt;br /&gt;
&lt;br /&gt;
Do you feel the prickle of someone watching you? Check to see if anyone is hiding in the shadows at your location (possibly via AB SKIRMISHING SLINK).&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Mark&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Remember a room, then return swiftly.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; MARK SET/RETURN&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 550 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 3.5 seconds&lt;br /&gt;
&lt;br /&gt;
With this ability, you can memorize a room, then swiftly return back to it. The room will only stay marked for about 5 minutes. Returning to a marked room requires concentration during which you may do nothing else.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Bombsweep&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Locate a concealed IED.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; BOMBSWEEP &amp;lt;PROP&amp;gt;/&amp;lt;EXIT&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 700 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 3.0 seconds&lt;br /&gt;
&lt;br /&gt;
Sweep your location for any concealed improvized explosive devices (IEDs). You wouldn&amp;#039;t want to step on one.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Peruse&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | See what someone is holding.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; PERUSE &amp;lt;TARGET&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 814 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; In-room non-combat targetted&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 3.0 seconds&lt;br /&gt;
&lt;br /&gt;
Peruse the inventory of another person for entirely altruistic reasons. We&amp;#039;d never accuse you of having green eyes.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Analyze&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Check what an item would react to.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; ANALYZE &amp;lt;ITEM&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 949 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 3.0 seconds&lt;br /&gt;
&lt;br /&gt;
This ability lets you discern actions that an item would respond to.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Jogging&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Move faster, but do not get hit! &lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; JOGGING ON/OFF&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 1106 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 2.0 seconds&lt;br /&gt;
&lt;br /&gt;
This ability allows you to move around a lot faster than you normally could. However, if you take any damage from any source, you become winded and have a chance to lose your tempo, causing you to stop jogging.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Bugsweep&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Scout the room for listening devices. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; BUGSWEEP&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 1288 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 3.0 seconds&lt;br /&gt;
&lt;br /&gt;
You now know how to locate spying devices (bugs) in your room.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Treading&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Tread very carefully. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; TREADING ON/OFF&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 1501 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 3.0 seconds&lt;br /&gt;
&lt;br /&gt;
Treading causes all your movement attempts to have a two second delay, but also ignore any traps.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#a14545 | &amp;#039;&amp;#039;&amp;#039;Scouting&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| bgcolor=#a14545 | Locate the closest unexplored room. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 bgcolor=#ffcccc |&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; SCOUT UNEXPLORED&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Lessons:&amp;#039;&amp;#039;&amp;#039; 1750 Lessons &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Ability type:&amp;#039;&amp;#039;&amp;#039; Noncombat utility &lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Base Balance Time:&amp;#039;&amp;#039;&amp;#039; 3.0 seconds&lt;br /&gt;
&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;#039;Cooldown Time:&amp;#039;&amp;#039;&amp;#039; 300.0 seconds&lt;br /&gt;
&lt;br /&gt;
You can scout the area, finding the closest room that you haven&amp;#039;t explored yet. There is a long cooldown before you can do this again.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]][[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Manifestation</name></author>
	</entry>
</feed>