https://wiki.starmourn.com/api.php?action=feedcontributions&user=Afesotinuilar&feedformat=atomStarmourn - User contributions [en]2024-03-29T05:54:48ZUser contributionsMediaWiki 1.36.0https://wiki.starmourn.com/index.php?title=Potter_snail&diff=4646Potter snail2024-01-13T14:45:14Z<p>Afesotinuilar: </p>
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<div>An arboreal mollusk native to the temperate band of [[Atria]], the '''potter snail''' is a slug-like creature with soft and squishy purple-black skin, six small tentacles at the fore of its head, and a waxy round shell that the snail constructs and expands as it grows. Each of its tentacles has a different function; one pair of tentacles atop their heads is tipped with light receptors, one pair of tentacles near the mouth is used for eating and rasping, and the third pair of tentacles at the rear of their heads is used for reproduction, excretion and more constructive emissions, such as the dark trails of adhesive fluid used to both smooth their way across rough terrain and stick to vertical or inverted surfaces, as well as the substance from which they sculpt their shells.<br />
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Growing up to twelve centimeters wide in some cases, the '''potter snail''' will create many shells across its five-year lifespan, which it uses to store food and water, carry eggs, and into which it retreats if faced with danger, sealing the entrance with sticky and irritating mucus. <br />
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When grown for food purposes, the snails are fed a sugary solution and water to clear their internal tracts ('blanching' their purple skin lilac) before being chilled, putting the mollusk to sleep painlessly. The meat of the potter snail readily absorbs the flavors of the seasonings in which it has been prepared, and is prized for its tenderness and the ease with which it can be adapted to any flavor profile.<br />
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[[Category:Creatures]]<br />
[[Category:Decheerans]]<br />
[[Category:Food and Beverage]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Potter_snail&diff=4645Potter snail2024-01-13T14:44:34Z<p>Afesotinuilar: Created page with "An arboreal mollusk native to the temperate band of Atria, the '''potter snail''' is a slug-like creature with soft and squishy purple-black skin, six small tentacles at t..."</p>
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<div>An arboreal mollusk native to the temperate band of [[Atria]], the '''potter snail''' is a slug-like creature with soft and squishy purple-black skin, six small tentacles at the fore of its head, and a waxy round shell that the snail constructs and expands as it grows. Each of its tentacles has a different function; one pair of tentacles atop their heads is tipped with light receptors, one pair of tentacles near the mouth is used for eating and rasping, and the third pair of tentacles at the rear of their heads is used for reproduction, excretion and more constructive emissions, such as the dark trails of adhesive fluid used to both smooth their way across rough terrain and stick to vertical or inverted surfaces, as well as the substance from which they sculpt their shells.<br />
<br />
Growing up to twelve centimeters wide in some cases, the '''potter snail''' will create many shells across its five-year lifespan, which it uses to store food and water, carry eggs, and into which it retreats if faced with danger, sealing the entrance with sticky and irritating mucus. <br />
<br />
When grown for food purposes, the snails are fed a sugary solution and water to clear their internal tracts ('blanching' their purple skin lilac) before being chilled, putting the mollusk to sleep painlessly. The meat of the potter snail readily absorbs the flavors of the seasonings in which it has been prepared, and is prized for its tenderness and the ease with which it can be adapted to any flavor profile.<br />
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[[Category:Creatures]]<br />
[[Category:Food and Beverage]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Chikurri&diff=4644Chikurri2023-12-06T15:11:33Z<p>Afesotinuilar: Created page with "A critically-endangered wetlands plant native to Paperweight, the '''chikurri''' has a long and red-skinned fleshy root pockmarked with deeply recessed seed pots, large an..."</p>
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<div>A critically-endangered wetlands plant native to [[Paperweight]], the '''chikurri''' has a long and red-skinned fleshy root pockmarked with deeply recessed seed pots, large and velvety green leaves that curl into a protective sphere, growing more pale and more crisp as the chlorophyll sees less use inside the center of the plant. Botanical assistance is needed to remove the seeds from the root and replant them in soft, wet soils, as the conditions required for its growth are no longer found across the majority of the planet, restricting this plant to domestic greenhouses.<br />
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The root is often sliced and used as a tasty and peppery snack, while its leaves are dried and boiled to make a tea-like brew that is also called '''chikurri''', whose caffeine-rich brew is said to be earthy and floral, with none of the bitterness found in [[karaffee]], the sector's favorite caffeinated beverage of choice.<br />
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[[Category:Paperweight]]<br />
[[Category:Belaul]]<br />
[[Category:Food and Beverage]]<br />
[[category:Plants]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Fallu_sedge&diff=4643Fallu sedge2023-12-06T14:57:20Z<p>Afesotinuilar: Created page with "A sturdy grass species found in the lowlands of Paperweight, '''fallu sedge''' is rarely found in the wild these days, with most 'wild' fallu simply being scattered by the..."</p>
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<div>A sturdy grass species found in the lowlands of [[Paperweight]], '''fallu sedge''' is rarely found in the wild these days, with most 'wild' fallu simply being scattered by the wind from a settlement that grows it as a textile crop. It grows in tall and dense stands of rigid, waxy-skinned reddish-brown leaves, with woody brown roots that help to keep it lodged safely in the soil even in the face of harsh winds. When flowering, the '''fallu sedge''' throws up fibrous and fleecy white seed pods that tangle and snarl in the wind.<br />
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'''Fallu sedge''' is collected as a useful source of thatch, and is milled to make a pale pink flour used to make sticky dough. In a pinch, fallu flour can be used as a weak water soluble binding agent, and is used sparingly in the manufacture of incense and resins, glazes, and fragrant powders. While it can be eaten, even raw, its texture and bland taste make it a rather dissatisfying source of nutrition.<br />
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[[Category:Paperweight]]<br />
[[Category:Belaul]]<br />
[[Category:Food and Beverage]]<br />
[[category:Plants]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Arrine&diff=4642Arrine2023-12-06T14:47:54Z<p>Afesotinuilar: </p>
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<div>A vulnerable groundcover plant native to [[Paperweight]], the '''arrine''' is a form of clover that was once found in sparse woodlands but has since become almost impossible to find outside of the [[Belaul]] settlements such as [[Yr'sh'eya]] that grow them as food crops. Sprouting from a colony of small bulbs, arrine fields put down a long network of thin white roots that make them difficult to completely eradicate once established, before growing long tendrils of meaty green leaves that reach horizontally as far as the plant is able to spread them. <br />
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When flowering, the arrine bulb will grow spears of cerise-colored flowers, who disperse pollen onto gentle winds or passing animals in the hopes that they will find its way to any one of several reproductive nodes along the leaf stems. Once pollinated, the node will form a new bulb, setting down new roots and spreading new growth further than its parent could reach.<br />
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'''Arrine''' is used for its soft and tender leaves, which are valued for their sweet and herbaceous flavor.<br />
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[[Category:Paperweight]]<br />
[[Category:Belaul]]<br />
[[Category:Food and Beverage]]<br />
[[category:Plants]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Arrine&diff=4641Arrine2023-12-06T14:47:32Z<p>Afesotinuilar: </p>
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<div>A vulnerable groundcover plant native to [[Paperweight]], the '''arrine''' is a form of clover that was once found in sparse woodlands but has since become almost impossible to find outside of the [[Belaul]] settlements that grow them as food crops. Sprouting from a colony of small bulbs, arrine fields put down a long network of thin white roots that make them difficult to completely eradicate once established, before growing long tendrils of meaty green leaves that reach horizontally as far as the plant is able to spread them. <br />
<br />
When flowering, the arrine bulb will grow spears of cerise-colored flowers, who disperse pollen onto gentle winds or passing animals in the hopes that they will find its way to any one of several reproductive nodes along the leaf stems. Once pollinated, the node will form a new bulb, setting down new roots and spreading new growth further than its parent could reach.<br />
<br />
'''Arrine''' is used for its soft and tender leaves, which are valued for their sweet and herbaceous flavor.<br />
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[[Category:Paperweight]]<br />
[[Category:Belaul]]<br />
[[Category:Food and Beverage]]<br />
[[category:Plants]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Arrine&diff=4640Arrine2023-12-06T14:47:06Z<p>Afesotinuilar: Created page with "A vulnerable groundcover plant native to Paperweight, the arrine is a form of clover that was once found in sparse woodlands but has since become almost impossible to find..."</p>
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<div>A vulnerable groundcover plant native to [[Paperweight]], the arrine is a form of clover that was once found in sparse woodlands but has since become almost impossible to find outside of the [[Belaul]] settlements that grow them as food crops. Sprouting from a colony of small bulbs, arrine fields put down a long network of thin white roots that make them difficult to completely eradicate once established, before growing long tendrils of meaty green leaves that reach horizontally as far as the plant is able to spread them. <br />
<br />
When flowering, the arrine bulb will grow spears of cerise-colored flowers, who disperse pollen onto gentle winds or passing animals in the hopes that they will find its way to any one of several reproductive nodes along the leaf stems. Once pollinated, the node will form a new bulb, setting down new roots and spreading new growth further than its parent could reach.<br />
<br />
Arrine is used for its soft and tender leaves, which are valued for their sweet and herbaceous flavor.<br />
<br />
[[Category:Paperweight]]<br />
[[Category:Belaul]]<br />
[[Category:Food and Beverage]]<br />
[[category:Plants]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Tanata_root&diff=4639Tanata root2023-12-06T14:34:58Z<p>Afesotinuilar: </p>
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<div>A hardy groundcover plant native to the hills of [[Paperweight]], '''tanata roots''' are gnarled and ugly-looking tendrils of woody roots that tangle through any soil soft enough to sink its tendrils into, capped with sail-like fans of leaf structures that are dark and dusky red in color, varying from maroon to burgundy to mauve on a single plant. They can be very difficult to find in the wild, and would be at risk of extinction if not favored by the [[Belaul]] as a food crop - under the soil, the roots swell into starchy, purple-skinned tubers full of carbohydrates.<br />
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The milky sap of the '''tanata root''' can be used to make creams or ointments, and is often combined with gelatin to make glue. Once boiled however, the yellow flesh of the root is said to be fluffy and almost creamy, turning a snowy white when it is cooked to completion.<br />
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[[Category:Paperweight]]<br />
[[Category:Belaul]]<br />
[[Category:Food and Beverage]]<br />
[[category:Plants]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Tanata_root&diff=4638Tanata root2023-12-06T14:34:30Z<p>Afesotinuilar: Created page with "A hardy groundcover plant native to the hills of Paperweight, tanata roots are gnarled and ugly-looking tendrils of woody roots that tangle through any soil soft enough to..."</p>
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<div>A hardy groundcover plant native to the hills of [[Paperweight]], tanata roots are gnarled and ugly-looking tendrils of woody roots that tangle through any soil soft enough to sink its tendrils into, capped with sail-like fans of leaf structures that are dark and dusky red in color, varying from maroon to burgundy to mauve on a single plant. They can be very difficult to find in the wild, and would be at risk of extinction if not favored by the [[Belaul]] as a food crop - under the soil, the roots swell into starchy, purple-skinned tubers full of carbohydrates.<br />
<br />
The milky sap of the tanata root can be used to make creams or ointments, and is often combined with gelatin to make glue. Once boiled however, the yellow flesh of the root is said to be fluffy and almost creamy, turning a snowy white when it is cooked to completion.<br />
<br />
[[Category:Paperweight]]<br />
[[Category:Belaul]]<br />
[[Category:Food and Beverage]]<br />
[[category:Plants]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Fichi_beans&diff=4637Fichi beans2023-12-06T14:24:41Z<p>Afesotinuilar: Created page with "A frost-resistance legume native to Paperweight and grown in Yr'sh'eya, the '''fichi bean''' is a fibrous vine that sprouts hard brown shells filled with leathery verm..."</p>
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<div>A frost-resistance legume native to [[Paperweight]] and grown in [[Yr'sh'eya]], the '''fichi bean''' is a fibrous vine that sprouts hard brown shells filled with leathery vermillion beans. Fichi beans can be prepared in a variety of ways, though all of them begin with boiling the bean to make it less tough. After that, it can be mashed, fried, milled into flour, or smoked and seasoned to make a fast substitute for jerky.<br />
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[[Category:Paperweight]]<br />
[[Category:Belaul]]<br />
[[Category:Food and Beverage]]<br />
[[category:Plants]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Belaul&diff=4636Belaul2023-12-06T14:13:37Z<p>Afesotinuilar: </p>
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<div>{{Race_infobox<br />
|racename=Belaul<br />
|leader=None<br />
|system=[[Razor's Rift]]<br />
|homeworld=[[Paperweight]]<br />
|capital=[[Yr'sh'eya]]<br />
|allies=[[Twice-Departed]]<br />
|enemies=Unknown}}<br />
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==Morphology and Physiology==<br />
A hardy race of avian bipeds native to [[Paperweight]], with four-taloned hands and feet, sharply curved beaks and wide-spanning wings that adorn their shoulder blades, with feathers longer and thicker than those that cover the rest of their bodies. A top layer of glossy, waterproof feathers cover downy, soft feathers underneath, all of which vary in color between phenotypes, from black through to white, gingery colors, blonde and brown and even a pale blue coloring that tends to only be found in entirely tundra dwelling individuals, who tend to live in underground burrows or caves rather than the trees favored by the more populous tribes. The skin on their thickly muscled arms and calves is generally pure black. They have large eyes adapted to a world of almost-permanent twilight, which are usually golden-brown or orange, though green tones appear infrequently as well. On average their height range is shorter than most species, with many standing taller than an Elgan, or roughly equivalent to a Human, with some significant variation in more isolated populations.<br />
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They have adapted to live in a tundra, and so have thick plumage and deep downy underfeathers, as well as strong wings and legs that are not quite powerful enough to lift their relatively bulky bodies into the inclement weather for long enough to grand them sustained flight. They are generally long-lived, living up to around 250 years old. They can eat anything, but are naturally carnivores, and are excellent at fishing, which they often do by cutting holes in the ice. They can swim very well, and are able to avoid immediate hypothermia thanks to the insulation provided by their waterproof feathers, but seldom do so due to the risks and extreme discomfort posed by their frosty climate. They are omnivores, who need a lot of high-protein foods, for which they prefer meat and fish, and with which they supplement fruits, vegetables, fungi and other herbs, including crops of [[fichi beans]], [[tanata root]], [[arrine]], [[fallu sedge]], [[chikurri]], and a variety of herbs and leaves from the forest.<br />
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'''Height ranges:''' 75cm - 200cm<br />
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'''Age ranges:''' 16-250<br />
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==History==<br />
Originally at home in the rolling meadows, wooded foothills and sparse forests of the cool and temperate [[Paperweight]] of yesteryear, a slow creep towards an Ice Age was beginning to cause ecological and social changes across the many nomadic Belaul tribes, recorded with modern telemetry as early as 212 A.E. following the crash of the [[Li'Gon]]. As the climate continued to shift, resource shortages and an increased need for shelter, food and warmth led the roaming tribes to found permanent settlements in the most protected locations, typically in mountain caves, hill burrows, within the woodland realms of the belfir forests, or for those lucky enough, within the greatest millennia-old belfir giants. It is thought that many matters of technological, cultural and historical importance to the Belaul were lost in this decades-long dark age as their societies restructured.<br />
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==Reproduction and Development== <br />
After mating, a female Belaul will lay several eggs, which are typically cared for at home within a nest of soft furs and leaves, or given over to the communal creche for centralised egg-care services. After hatching, the chicks are reared within the creche by experienced Belaul irrespective of gender identity, who care for the young Belaul by keeping them warm and fed, playing with them, telling them stories, and providing them with the beginnings of an education.<br />
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After the chick begins to lose its infant down and gain its flight feathers as it nears 20 years of age, they will typically join society as an adult and find a satisfying niche to fill, or cultivate a mentorship with a more experienced adult in a field that appeals to them - the most popular fields are the traditions of hunting, herblore and ecology.<br />
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==Culture==<br />
Belaul are a thoughtful, calm and perceptive race, of very intelligent and highly intuitive people, who have adapted to the sudden and nigh-apocalyptic climate change with grace, choosing to come together to guarantee care for all individuals, including the environment in which they live. Large-scale industries are absent from Paperweight's Belaul population, who see little good in diverting a great deal of time and resources into securing a surplus, particularly if it will do harm to the land form which it is taken - as a result, the Belaul tend to be highly ecologically conscious, taking active roles in land management and conservation.<br />
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They tend to mate for life, forming strong connections of trust and care for a chosen partner. Their society is matriarchal, with egg-laying women granted a special place of protection in the shelter of their Nests, and this deep respect for women means that they are often more readily favored in the otherwise meritocratic selection of tribal chiefs. These chiefs, called Wings, are chosen for their strength and endurance, and their wisdom and foresight respectively, becoming the Wing of Leading Wisdom and the Wing of Guiding Strength. Neither is considered to be better or more important than the other; both are seen as necessary for survival in the harsh and endless winter. As a whole, they are incredibly protective of the weaker or more marginalised members of their community, which acts like a large extended family, typically extending that welcome to travelling Belaul of other tribes.<br />
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Forming a close connection to the natural world as a necessary means of survival and a source of truth, Belaul have a rather animistic perspective in which the spirits of the animals and plants are personified in aggregate, and have profound understanding of the world, which wise Belaul must reflect on and practice. Many Belaul will dedicate themselves to a particular spirit like a patron, immersing themselves in the experience of the animal in order to better understand its teachings, before ultimately moving onto another spirit, or returning to the mundane demands of the Nest. Other spirits exist as well, though the increasing levels of abstraction tend to make the lessons these teach more complicated and less personal, including the Deep Water, the Forest, the Mountain, and perhaps most importantly, the Hearth, which is the spiritual center of their community.<br />
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The settlement of [[Yr'sh'eya]] near the refuge of the [[Li'Gon]] is known as the Hearth of Many Stars, and they dwell inside an enormous ancient belfir tree, which they consider to be a living spirit named [[Mymaeir]].<br />
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They are seldom gifted with kith affinities and few Nests maintain kithlore traditions with which to teach new users, who are typically left to cultivate their own gifts as a result. They are surprisingly technologically advanced, which is often overlooked because of their seemingly organic way of life - they just believe in respecting nature and only doing what is necessary. Their advanced technology is limited to what is needful, but can go toe to toe with modern space-age tech found across the sector, with their specialty lying in wireless energy transmission, optics and glassworking, solar power and small-scale terraforming. <br />
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They enjoy music, and have a complicated tonal language which they incorporate into songs and storytelling, and they enjoy a variety of low-tech arts and crafts, including rudimentary holograms, wood- and stone-carving, bone and ivory scrimshaw, dye-making, weaving and textiles.<br />
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<br />
[[Category:Paperweight]]<br />
[[Category:Belaul]]<br />
[[Category:Races]]<br />
[[Category:Younger Races]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Kwefyr&diff=4635Kwefyr2023-11-18T11:21:14Z<p>Afesotinuilar: Afesotinuilar moved page Kwefyr to Kefir: The wrong spelling was implemented in-game, so this page needs to be moved to fit that spelling.</p>
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<div>#REDIRECT [[Kefir]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Kefir&diff=4634Kefir2023-11-18T11:21:14Z<p>Afesotinuilar: Afesotinuilar moved page Kwefyr to Kefir: The wrong spelling was implemented in-game, so this page needs to be moved to fit that spelling.</p>
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<div>Kefir is a fermented liquid similar to yoghurt, produced by the [[Belaul]] of [[Paperweight]] by steeping peeled and crushed [[aulnuts]] in water to create aulnut milk before gradually dissolving off excess water to condense the liquid down to a thicker consistency, which must then be stored in a warm environment for several days. Further processing can be undertaken, extending the thickening process further to create a sticky cream cheese.<br />
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As a liquid, kewfyr has a creamy taste and texture, and is typically mellow with notes of tartness and an almost woody perfume. When aged into soft cheese, its taste begins to sour.<br />
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[[Category:food and Beverage]]<br />
[[category:belauls]]<br />
[[Category:Paperweight]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Kefir&diff=4633Kefir2023-11-18T11:19:36Z<p>Afesotinuilar: </p>
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<div>Kefir is a fermented liquid similar to yoghurt, produced by the [[Belaul]] of [[Paperweight]] by steeping peeled and crushed [[aulnuts]] in water to create aulnut milk before gradually dissolving off excess water to condense the liquid down to a thicker consistency, which must then be stored in a warm environment for several days. Further processing can be undertaken, extending the thickening process further to create a sticky cream cheese.<br />
<br />
As a liquid, kewfyr has a creamy taste and texture, and is typically mellow with notes of tartness and an almost woody perfume. When aged into soft cheese, its taste begins to sour.<br />
<br />
[[Category:food and Beverage]]<br />
[[category:belauls]]<br />
[[Category:Paperweight]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Horine_krill&diff=4632Horine krill2023-11-18T10:52:30Z<p>Afesotinuilar: </p>
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<div>Considered to be a pest by [[Belaul]] fishers who risk the ice sheets, '''horine krill''' are a euryhaline species of crustacean very similar to shrimp which can be found in the freshwater shallows of [[Lake Ulula]] on [[Paperweight]]. <br />
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They scavenge for the scraps of food left behind by predators and often gather in cavernous burrows (called harbors) that they dig in the undersides of floating ice. They are able to extract salts from their diet or from urine passed by semi-aquatic animals such as [[hocavi]], excreting it within their burrows as a pale green cloud of brine that soon fills their harbors.<br />
<br />
Unfortunately, the use of burrowing and brining weakens the ice and forms structural faults that can be lethal to even the most prepared of hunters, leading wise [[Belaul]] to dispose of their waste in forests rather than near water sources.<br />
<br />
[[Category:Paperweight]]<br />
[[Category:Belaul]]<br />
[[Category:Creatures]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Horine_krill&diff=4631Horine krill2023-11-18T10:51:38Z<p>Afesotinuilar: Created page with "Considered to be a pest by Belaul fishers who risk the ice sheets, '''horine krill''' are a euryhaline species of crustacean very similar to shrimp which can be found in t..."</p>
<hr />
<div>Considered to be a pest by [[Belaul]] fishers who risk the ice sheets, '''horine krill''' are a euryhaline species of crustacean very similar to shrimp which can be found in the freshwater shallows of [[Lake Ulula]] on [[Paperweight]]. <br />
<br />
They scavenge for the scraps of food left behind by predators and often gather in cavernous burrows (called harbors) that they dig in the undersides of floating ice. They are able to extract salts from their diet or from urine passed by semi-aquatic animals such as [[hocavi]], excreting it within their burrows as a pale green cloud of brine that soon fills their harbors. By lowering the freezing point of the water, their home becomes a trap for curious fish who slowly drift into dormancy and death without noticing the danger, becoming an incredible windfall to the krill. <br />
<br />
Unfortunately, the use of burrowing and brining weakens the ice and forms structural faults that can be lethal to even the most prepared of hunters, leading wise [[Belaul]] to dispose of their waste in forests rather than near water sources.<br />
<br />
[[Category:Paperweight]]<br />
[[Category:Belaul]]<br />
[[Category:Creatures]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Hocavi&diff=4630Hocavi2023-11-18T10:22:40Z<p>Afesotinuilar: </p>
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<div>A territorial predator of the ice sheets that frost the surface of [[Paperweight]]'s [[Lake Ulula]], the hocavi is an enormously fat creature with four large, clawed flippers, tough and coarse gray skin, and a powerful horn of twisted ivory which it uses to puncture the ice in ambush or to surface for air. When threatened, they grunt loudly to challenge the offending creature, aggressively fighting for survival and for territory.<br />
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[[Belaul]] hunters extract oil from their blubber to light fires or to polish their weapons and armor, and use the remaining fat to prepare [[hoctucc]], a staple food for anyone likely to be caught out in the snowfields for long. <br />
<br />
[[Category:Creatures]]<br />
[[Category:Belaul]]<br />
[[Category:Paperweight]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Hocavi&diff=4629Hocavi2023-11-18T10:15:55Z<p>Afesotinuilar: </p>
<hr />
<div>A territorial predator of the ice sheets that frost the surface of [[Paperweight]]'s [[Lake Ulala]], the hocavi is an enormously fat creature with four large, clawed flippers, tough and coarse gray skin, and a powerful horn of twisted ivory which it uses to puncture the ice in ambush or to surface for air. When threatened, they grunt loudly to challenge the offending creature, aggressively fighting for survival and for territory.<br />
<br />
[[Belaul]] hunters extract oil from their blubber to light fires or to polish their weapons and armor, and use the remaining fat to prepare [[hoctucc]], a staple food for anyone likely to be caught out in the snowfields for long. <br />
<br />
[[Category:Creatures]]<br />
[[Category:Belaul]]<br />
[[Category:Paperweight]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Ku%27ati&diff=4628Ku'ati2023-11-18T10:15:22Z<p>Afesotinuilar: </p>
<hr />
<div>A powerful semi-aquatic predator of the ice sheets of [[Lake Ulala]] on the planet [[Paperweight]], the '''ku'ati''' is a great social feline that grows up to two meters long, with four clawed and webbed paws, dense white and silver fur, and a fat paddle-like tail which it uses to swim speedily through the water to hunt. The '''ku'ati''' has nictating eyelids that allow it to see clearly underwater without risk to its eyes, and four very long and almost prehensile furry whiskers which it seems to use as secondary sensory organs. Despite their position at the top of the food chain, '''ku'ati''' are considered to be harmless when treated with respect. They are social creatures who treat terrestrial creatures as friends or games as long as they are not threatened, and enjoy wrestling, chasing and showing affection even with alien species. <br />
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[[Belaul]] fisherfolk work with '''ku'ati''' to herd fish into nets, earning their assistance, protection and companionship by sharing the catch with them. '''Ku'ati''' fur is prized among the tribes for its beauty and its cultural significance, representing innocence, longevity and community, and as such, the hunting of these joyful giants is viewed with no small amount of contempt by Belaul settlements.<br />
<br />
[[Category:Creatures]]<br />
[[Category:Belaul]]<br />
[[Category:Paperweight]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Ku%27ati&diff=4627Ku'ati2023-11-18T10:15:07Z<p>Afesotinuilar: </p>
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<div>A powerful semi-aquatic predator of the ice sheets of [[Lake Ulala]] on the planet [[Paperweight]], the '''ku'ati''' is a great social feline that grows up to two meters long, with four clawed and webbed paws, dense white and silver fur, and a fat paddle-like tail which it uses to swim speedily through the water to hunt. The '''ku'ati''' has nictating eyelids that allow it to see clearly underwater without risk to its eyes, and four very long and almost prehensile furry whiskers which it seems to use as secondary sensory organs. Despite their position at the top of the food chain, '''ku'ati''' are considered to be harmless when treated with respect. They are social creatures who treat terrestrial creatures as friends or games as long as they are not threatened, and enjoy wrestling, chasing and showing affection even with alien species. <br />
<br />
[[Belaul]] fisherfolk work with '''ku'ati''' to herd fish into nets, earning their assistance, protection and companionship by sharing the catch with them. '''Ku'ati'' fur is prized among the tribes for its beauty and its cultural significance, representing innocence, longevity and community, and as such, the hunting of these joyful giants is viewed with no small amount of contempt by Belaul settlements.<br />
<br />
[[Category:Creatures]]<br />
[[Category:Belaul]]<br />
[[Category:Paperweight]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Ku%27ati&diff=4626Ku'ati2023-11-18T10:13:49Z<p>Afesotinuilar: Created page with "A powerful semi-aquatic predator of the ice sheets of Lake Ulala on the planet Paperweight, the '''ku'ati''' is a great social feline with four clawed and webbed paws,..."</p>
<hr />
<div>A powerful semi-aquatic predator of the ice sheets of [[Lake Ulala]] on the planet [[Paperweight]], the '''ku'ati''' is a great social feline with four clawed and webbed paws, dense white and silver fur, and a fat paddle-like tail which it uses to swim speedily through the water to hunt. The ku'ati has nictating eyelids that allow it to see clearly underwater without risk to its eyes, and four very long and almost prehensile furry whiskers which it seems to use as secondary sensory organs. Despite their position at the top of the food chain, ku'ati are considered to be harmless when treated with respect. They are social creatures who treat terrestrial creatures as friends or games as long as they are not threatened, and enjoy wrestling, chasing and showing affection even with alien species. <br />
<br />
[[Belaul]] fisherfolk work with ku'ati to herd fish into nets, earning their assistance, protection and companionship by sharing the catch with them. Ku'ati fur is prized among the tribes for its beauty and its cultural significance, representing innocence, longevity and community, and as such, the hunting of ku'ati is viewed with no small amount of contempt by Belaul settlements.<br />
<br />
[[Category:Creatures]]<br />
[[Category:Belaul]]<br />
[[Category:Paperweight]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Lake_Ulula&diff=4625Lake Ulula2023-11-18T09:55:38Z<p>Afesotinuilar: </p>
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<div>Lake Ulula is a large frozen freshwater lake on the surface of [[Paperweight]]. A Jin settlement of the [[Twice-Departed]] enjoys their isolation on its shores, in the wreck of the [[Li'gon]].<br />
It is home to a variety of aquatic and semiaquatic species, including the [[hocavi]], the [[ku'ati]] and [[horine krill]].<br />
<br />
[[Category:Paperweight]]<br />
[[Category:Belaul]]<br />
[[Category:Jin]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Hocavi&diff=4624Hocavi2023-11-18T09:54:08Z<p>Afesotinuilar: </p>
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<div>A territorial predator of the ice sheets that frost the surface of [[Paperweight]]'s oceans, the hocavi is an enormously fat creature with four large, clawed flippers, tough and coarse gray skin, and a powerful horn of twisted ivory which it uses to puncture the ice in ambush or to surface for air. When threatened, they grunt loudly to challenge the offending creature, aggressively fighting for survival and for territory.<br />
<br />
[[Belaul]] hunters extract oil from their blubber to light fires or to polish their weapons and armor, and use the remaining fat to prepare [[hoctucc]], a staple food for anyone likely to be caught out in the snowfields for long. <br />
<br />
[[Category:Creatures]]<br />
[[Category:Belaul]]<br />
[[Category:Paperweight]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Lake_Ulula&diff=4623Lake Ulula2023-11-18T09:53:36Z<p>Afesotinuilar: </p>
<hr />
<div>Lake Ulula is a large frozen freshwater lake on the surface of [[Paperweight]]. A Jin settlement of the [[Twice-Departed]] enjoys their isolation on its shores, in the wreck of the [[Li'gon]].<br />
It is home to a variety of aquatic and semiaquatic species, including the [[hocavi]], the [[k'uati]] and [[horine krill]].<br />
<br />
[[Category:Paperweight]]<br />
[[Category:Belaul]]<br />
[[Category:Jin]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Lake_Ulula&diff=4622Lake Ulula2023-11-18T09:50:47Z<p>Afesotinuilar: </p>
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<div>Lake Ulula is a large frozen freshwater lake on the surface of [[Paperweight]]. A Jin settlement of the [[Twice-Departed]] enjoys their isolation on its shores, in the wreck of the [[Li'gon]].<br />
<br />
[[Category:Paperweight]]<br />
[[Category:Belaul]]<br />
[[Category:Jin]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=A%27Khwa-Zhe&diff=4621A'Khwa-Zhe2023-11-18T09:45:34Z<p>Afesotinuilar: </p>
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<div>A'Khwa-Zhe, or "The Knights of the Shroud", is the oldest name for what are now known as the Soulhunters on the Blood Ark. The [[Twice-Departed]] of the Li'gon still use the old name.<br />
<br />
[[Category:Paperweight]]<br />
[[Category:Jin]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Muriapede&diff=4620Muriapede2023-11-15T11:40:54Z<p>Afesotinuilar: </p>
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<div>A terrestrial arthropod native to [[Hororeon]], varieties of '''muriapedes''' are found in several different climates, including the tropical jungles, mountainous cloud forests and even polluted urban environments. '''Muriapedes''' have dozens of legs that poke out from beneath interlocking plates of carapace which ripple like waves as it moves around, and a pair of extendable mouthparts called venipalps, which it uses as sensory organs as well as natural weapons. Using fine hairs and spiracules to perceive motion and chemicals in the air, the '''muriapede''' is able to sniff out scraps from the larger predators of [[Hororeon]] and track down insects small enough for it to hunt despite its complete lack of light-sensitive eyes.<br />
<br />
There are an incredible number of '''muriapede''' species across the planet, and while the urban varieties are considered to be pests, their more colorful and exotic cousins remain popular pets for collectors across the sector.<br />
<br />
[[category:creatures]]<br />
[[category:ry'nari]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Muriapede&diff=4619Muriapede2023-11-15T11:14:55Z<p>Afesotinuilar: </p>
<hr />
<div>A terrestrial arthropod native to [[Hororeon]], varieties of '''muriapedes''' are found in several different climates, including the tropical jungles, mountainous cloud forests and even polluted urban environments. '''Muriapedes''' have dozens of legs that poke out from beneath interlocking plates of carapace which ripple like waves as it moves around, and a pair of extendable mouthparts called venipalps, which it uses as sensory organs as well as natural weapons. Using fine hairs and spiracules to perceive motion and chemicals in the air, the '''muriapede''' is able to sniff out scraps from the larger predators of [[Hororeon]] and track down insects small enough for it to hunt.<br />
<br />
There are an incredible number of '''muriapede''' species across the planet, and while the urban varieties are considered to be pests, their more colorful and exotic cousins remain popular pets for collectors across the sector.<br />
<br />
[[category:creatures]]<br />
[[category:ry'nari]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Muriapede&diff=4618Muriapede2023-11-15T11:10:20Z<p>Afesotinuilar: Created page with "A terrestrial arthropod native to Hororeon, varieties of '''muriapedes''' are found in several different climates, including the tropical jungles, mountainous cloud forest..."</p>
<hr />
<div>A terrestrial arthropod native to [[Hororeon]], varieties of '''muriapedes''' are found in several different climates, including the tropical jungles, mountainous cloud forests and even polluted urban environments. '''Muriapedes''' have dozens of legs that poke out from beneath interlocking plates of carapace which ripple like waves as it moves around, and a pair of extendable mouthparts called XXX , which it uses as sensory organs as well as natural weapons. Using fine hairs and spiracules to perceive motion and chemicals in the air, the '''muriapede''' is able to sniff out scraps from the larger predators of [[Hororeon]] and track down insects small enough for it to hunt.<br />
<br />
There are an incredible number of '''muriapede''' species across the planet, and while the urban varieties are considered to be pests, their more colorful and exotic cousins remain popular pets for collectors across the sector.<br />
<br />
[[category:creatures]]<br />
[[category:ry'nari]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Kathris_jellyfish&diff=4617Kathris jellyfish2023-11-15T10:43:05Z<p>Afesotinuilar: </p>
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<div>A marine invertebrate native to the coastal regions of [[Delphi]]'s [[Keter Ocean]], the '''kathris jellyfish''' is a seasonal delight in subaquatic cities fortunate enough to view their seasonal bloom, widely admired for their curved and shimmering bell, and the way their tendrils twinkle with strobing photophores. While their sting is known to cause sensitive rashes, they are considered to be little more than a mild irritant to anyone lacking an allergy to its toxin.<br />
<br />
Viewing parties are common and often public occurrences during the '''kathris bloom''', inspired by the antiquated superstition of the bloom being an auspicious time to embark on new adventures or make declarations of love.<br />
<br />
[[category:creatures]]<br />
[[category:amaian]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Kathris_jellyfish&diff=4616Kathris jellyfish2023-11-15T10:42:35Z<p>Afesotinuilar: Created page with "A marine invertebrate native to the coastal regions of Delphi's Keter Ocean, the ```kathris jellyfish``` is a seasonal delight in subaquatic cities fortunate enough to..."</p>
<hr />
<div>A marine invertebrate native to the coastal regions of [[Delphi]]'s [[Keter Ocean]], the ```kathris jellyfish``` is a seasonal delight in subaquatic cities fortunate enough to view their seasonal bloom, widely admired for their curved and shimmering bell, and the way their tendrils twinkle with strobing photophores. While their sting is known to cause sensitive rashes, they are considered to be little more than a mild irritant to anyone lacking an allergy to its toxin.<br />
<br />
Viewing parties are common and often public occurrences during the ```kathris bloom```, inspired by the antiquated superstition of the bloom being an auspicious time to embark on new adventures or make declarations of love.<br />
<br />
[[category:creatures]]<br />
[[category:amaian]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Golden_sulraz&diff=4615Golden sulraz2023-11-15T10:29:03Z<p>Afesotinuilar: Created page with "A marine arachnid native to the volcanic seas of Jerzah, the '''golden sulraz''' is an eight-legged arthropod with a fuzzy yellow body, ochre-colored mandibles and seven m..."</p>
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<div>A marine arachnid native to the volcanic seas of [[Jerzah]], the '''golden sulraz''' is an eight-legged arthropod with a fuzzy yellow body, ochre-colored mandibles and seven multifaceted eyes. Its eight limbs are covered in golden hair that grows from between the joints of its exoskeleton. They use their legs and these long hairs to draw the eye away from its abdomen, and '''golden sulraz''' in particular regularly groom themselves, adding sulfur and other toxic chemicals to dissuade predators from eating them by sacrificing stealth in favor of aposematism signals.<br />
<br />
They are itinerant scavengers in the wild, regularly roaming around areas to avoid larger creatures and track down new sources of food, and popular additions to aquarium and paludarium displays for their role in keeping the water clear of algae and other detritus.<br />
<br />
[[category:creatures]]<br />
[[category:nath-el]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Ruiboryn&diff=4614Ruiboryn2023-11-15T10:01:25Z<p>Afesotinuilar: Created page with "An aquatic mammal native to the Lightside of Atria, the '''ruiboryn''' is a small but stout predator of the scalding rock pools and sandy dells found beneath the etern..."</p>
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<div>An aquatic mammal native to the [[Lightside]] of [[Atria]], the '''ruiboryn''' is a small but stout predator of the scalding rock pools and sandy dells found beneath the eternal noon of the tidally locked planet. They are greedy hunters, who enjoy hunting for small fish and grazing on whatever plant species are found within their territory. <br />
<br />
'''Ruiboryn''' are typically no larger than the average [[feracht]], with two pairs of clawed flippers, pudgy rolls of fat that protect its head, neck and body, and a prodigious underbite which accommodates their stubby set of tusks. They have brightly colored scales and leathery, heat-resistant skin, often exhibiting a variety of warm colors including red, orange, yellow and brown, which their admirers use to delineate '''ruiboryn''' into many different breeds. Greedy and slothful by nature, the ruiboryn is an excellent companion for many Lightsider Decheerans, though their preferred environmental conditions make it quite difficult to keep them in captivity, and they are seldom found off-world. Due to their facial fat and underbite, they are often said to have a grumpy, angry or serious expression. <br />
<br />
Popular breeds of '''ruiboryn''' include the 'cardinal red' who are more energetic and typically colored blood red, the 'mirian' who are typically yellow-orange and make for lazy but noisy guards, the 'honeg brown' who are affectionate and curious, and the 'jasper nag' who have attractive striated patterns but a tendency to bite strangers. One breed that has had relatively little popularity to date is the 'anar gold', who tend towards ochre-based colorations, but have a greater degree of tolerance to less than scalding temperatures.<br />
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<br />
[[category:creatures]]<br />
[[category:decheerans]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Loranthoe&diff=4613Loranthoe2023-11-15T09:30:32Z<p>Afesotinuilar: Created page with "Critically endangered within its native habitat on Uycheon III, the loranthoe is a parasitic woody vine that grows like branches around trees that are large enough to sust..."</p>
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<div>Critically endangered within its native habitat on [[Uycheon III]], the loranthoe is a parasitic woody vine that grows like branches around trees that are large enough to sustain them. They have dark and knotted wood and clusters of waxy, dark green, heart-shaped leaves, and are remarkably resistant to frost, only growing by inches when the weather is at its coldest. In the deeps of winter, it grows rigid, frost-white flowers that fruit into pairs of round, pink berries that cause painful stomach cramps. As a result of these qualities, loranthoe is found in the folklore of many tribes, representing good fortune, romance and fertility.<br />
<br />
[[category:plants]]<br />
[[category:Food and Beverage]]<br />
[[category:Tukkav]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Evergreen&diff=4612Evergreen2023-11-15T09:30:14Z<p>Afesotinuilar: </p>
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<div>'''The evergreen tree''' grows high in the [[:Sabiak#The_Greenwilds|Greenwilds]] of [[Atria]]. As its name suggests, the tree keeps its tough, needled leaves all year round and survives both the extreme cold of the mountaintops and the eternal daylight of a tidally-locked planet. Its berries have has a cold, clear taste and refreshing smell, as well as a uniquely green color. It is often used to make [[Evergreen Wine]], tea, [[rootsoak]]s and spa treatments, and is said to boost focus, aid digestion and even to have anti-inflammatory properties.<br />
<br />
[[category:plants]]<br />
[[category:Food and Beverage]]<br />
[[category:Decheerans]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Scare_the_Storyteller&diff=4611Scare the Storyteller2023-11-03T23:06:05Z<p>Afesotinuilar: </p>
<hr />
<div>ENTRIES 2023<br />
<br />
Picram - Decheeran - The Lys<br />
<br />
Author: Picram<br />
<br />
Horror: The Lys, the much less popular counterpart of the Tal<br />
<br />
Summary: The Lys is, in a sense, the opposite of the Tal. It is said to make Decheerans leave their groves, often causing as much suffering as possible in the process, to pull them towards the dark side of Atria, where their bodies and their sanity will wither under the perpetual darkness.<br />
<br />
Story: <br />
Most Decheerans know of the Tal, the force that allows them to bond and form groves. However, just like any other force in the universe has an equal counterpart, the opposite force of the Tal is the Lys, a force that breaks down groves and social structures by subtly altering the mind of an affected Decheeran, causing them to sow strife wherever they go, first subtly, then more and more pronounced, until they eventually leave society and move towards the dark side of Atria, where they will feel inexorably drawn towards. While brief excursions into the perpetual darkness cause a Decheeran to feel something between light discomfort and elevated levels of distress, those getting lost there will eventually wither in both body and mind. Should they not have severed their connection to their grove, the extremely unpleasant sensation of withering will be inflicted upon their grove mates, either driving them into madness or forcing them to sever their connection, eventually breaking up the grove. According to some mostly forgotten tales, the naxel are either the descendants of Decheerans lost on the dark side of Atria, or in some versions even the very same.<br />
<br />
Much like the Decheerans chose to revere the idea of the Tal, they chose to collectively avoid exposure to the idea of the Lys, both physically by staying away from the dark side of Atria, and mentally by refusing to discuss it until it mostly faded from knowledge, for the ancients feared that merely knowing of the Lys could expose one to it's detrimental effects. While the ancient Decheerans were apparently successful back in the day, it remains to be seen if truly every item depicting or discussing the Lys was destroyed, or if some unlucky excavation team might find what was intentionally lost for ages, and irrevocably upload their find to the commsphere...<br />
<br />
<br />
<br />
<br />
Author: Poet<br />
<br />
Horror: Arrick the Everdying<br />
<br />
Summary: A Jin in a very small box<br />
<br />
Story: <br />
Still stuck on the “what scares a race that worships death?” thing. So have a Cask of Amontillado-esqe horror.<br />
<br />
“So my children, you have heard the story of the Engineer. Squelching his way through the Ark. Years and years, and yet he continues. Some of him.” The old storyteller looks around at his young audience. “Have you though, heard the tale of Arrick the Everdying?”<br />
<br />
“No? Well. Let me see. Where to start?”<br />
<br />
BEEP. BEEP. BEEP. Flacking coffin. If I can hear it I must be awake. Again. I struggle to find mental focus and open my eyes. They are sticky from being closed for so long. I feel along the seat next to my right hand and count the pin pricks in the plastic. …thirty-eight, thirty-nine… I reach the end and then I poke one needle sharp claw into the seat. Forty. This is the fortieth time this damn thing has awakened me. Forty thousand years since I was abandoned by the Ark. What must I have done? I’m sure I should remember. I blink slowly and look out the porthole in front of me. The view hasn’t changed much. A star directly before me, about which I must be orbiting. Much too far for warmth, but just enough photons to tickle the panels, charge the systems, and keep this coffin running for another thousand years. Right on time. The system perks up. A voice in my ear. “Have you atoned?” “Atoned? I don’t even know what I’ve done!” “No then,” it continues. “Sleep. Dream. Find atonement if you can.” “I will awaken you in another thousand years.”<br />
<br />
“No! Wait!” My voice echoes off the bulkheads and my ears ring, used to the long silence the same way my eyes are used to the long dark. “What did I do?” There is no reply. I SHOULD KNOW what I’ve done. Shouldn’t I? My breath catches slightly as the chill enters my veins once again. Chemicals dragging me back down to sleep even as the coffin chills. Preserving me for another long sleep. My eyes close once more and my thoughts slow. So slow. So hard to think. What did you do Arrick? Can you remember? If you do remember, will this thing let you die?<br />
<br />
“He knows.” The storyteller says. “He KNOWS what he did.” “I’m sure in the long dark between stars he’ll find atonement.” “But he won’t achieve death.” His voice chills. “Death is too good for him.”<br />
<br />
“Run along now. I’ll take your parents’ complaints tomorrow.”<br />
<br />
<br />
Author: Adazay - Nusriza<br />
<br />
Horror: Stern Emmaliare<br />
<br />
Summary: Stern Emmaliare is a modern folk-tale told to Nusriza as they approach the Seventeen Mirrors ceremony.<br />
<br />
Story: <br />
Though the specifics vary between retellings, she is said to be some sort of authority figure in life, who was so betrayed by her charges that she became a vengeful kith-spirit who fixates on bad children.<br />
<br />
[My entry is in the form of a clip from a Nusrizan soap opera, perhaps entitled ‘On Wings of Moonlight’]<br />
<br />
Moonlight falls upon a serene cloudscape outside Minaccia’s bedroom as the camera draws inwards, following silver shadows across walls covered in band posters, past a desk covered with presents, to view a beautiful young Nusriza sitting cross-legged on her bed. As she taps a message to someone at a frenetic pace despite the late hour, our perspective shifts, and we see a set of sleek hand-mirrors resting upright in a stand, reflecting partial glimpses of her glossy feathers for just a moment until we move past them, shifting until we can peek over her shoulder.<br />
<br />
A video plays on the screen - a child, bawling loudly as he struggles to snatch his datapad back from Minaccia whispers; “-little daka, you’re the one who flakking snitched that me and Perez were smoking. She took my pad for a flakking month, so now you lose yours too”. The faint reflection of her face is an expression of amusement.<br />
<br />
Another message pops up; “But Mina please, let’s talk. You don’t have to do this”. In another mirror across the room, we see her face reflected again, impatient and dismissive. She shoots off a response; “You didn’t even join a combat squad. You’re pathetic. We’re done Patrucho”.<br />
<br />
In the quiet of the night, one sound rings clear; the spine-tingling sound of talons on glass. She freezes, looking around for the source of the noise, bringing our perspective with her as she turns this way and that, seeing her own cautious face reflected in seventeen mirrors. <br />
<br />
It is not alone. <br />
<br />
Slowly and steadily, a frost-blackened hand reaches out -inside- the mirrors, tapping on the glass as if Minaccia was trapped inside an aquarium. Each of the hand-mirrors rattles and shifts in their stands as the hand tap-tap-tap-taps and then retreats into the reflected shadows. As the next mirror begins to tap-tap-tap, she stammers “W-who’s there?” but as if in response, the tapping simply becomes more urgent, the glass flexing as pressure is applied more firmly by something trying to get out… or to get in.<br />
<br />
Breathing fast, Minaccia drops her datapad and tries to make a run for the door, but stumbles as she locks eyes with a gangrenous-looking Nusriza behind the glass of a standing mirror, dressed in the austere, anachronistic uniform of a military college headmistress. As they lock eyes, the woman continues to tap on the glass with a talon until finally, a crack forms – it is small at first, but quickly grows as a patina of frost creeps outwards even as air begins to be sucked in as if the crack were a faulty seam in an airlock.<br />
<br />
[End of clip]<br />
<br />
<br />
<br />
Author: Stelil - Jin<br />
<br />
Horror: The Creeping Black <br />
<br />
Summary: A void of absolute darkness, the epitome of absence and negation. It devours light, leaving in its wake an unfathomable blackness that swallows everything in its path. An amorphous entity, it defies comprehension, a shapeless horror that instilled an indescribable dread.<br />
<br />
Story:<br />
Where shadows whisper secrets and darkness swallows all, a malevolent lifeform is born, a terror known as the Creeping Black. It defies confrontation, a horror that thrived on devouring light, life, and energy.<br />
<br />
On a research vessel adrift in the cosmos, a team of scientists sought to unravel the mysteries of a distant star. The ship was a beacon of knowledge, aglow with the hum of life-sustaining lights. Unbeknownst to them, they ventured too close to this unspeakable horror.<br />
<br />
One ominous night, near a cosmic rift, ship sensors faltered, and the lights began to dim, swallowed by an encroaching darkness. The Creeping Black emerged, an unseen menace that consumed light and life.<br />
<br />
Panic swept through the crew as lights extinguished, leaving only shrinking pockets of brightness. The ship's alarms blared, their shrill sounds echoing in empty corridors. The creeping terror slithered through the halls, leaving an unsettling chill.<br />
<br />
Unable to fight or escape, the crew gathered remaining energy and created a flickering beacon. It defied the darkness momentarily, revealing the writhing mass of shadows, darker than space itself. The realization dawned—the Creeping Black couldn't be defeated, only delayed.<br />
<br />
The beacon flickered and faded, the crew succumbing to the relentless doom. The ship fell into silence, swallowed by the abyss. The Creeping Black claimed victory, leaving only a lifeless vessel drifting through the void.<br />
<br />
In the cosmic depths, the legend of the Creeping Black was born—a cautionary tale, a reminder that some horrors can't be faced, only endured by those who dare to explore the unknown.<br />
<br />
In essence it is feared by the Jin because it cannot be fought, and dying to it is not a worthy death.</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Scare_the_Storyteller&diff=4610Scare the Storyteller2023-11-03T23:05:50Z<p>Afesotinuilar: </p>
<hr />
<div>ENTRIES 2023<br />
<br />
Picram - Decheeran - The Lys<br />
<br />
Author: Picram<br />
<br />
Horror: The Lys, the much less popular counterpart of the Tal<br />
<br />
Summary: The Lys is, in a sense, the opposite of the Tal. It is said to make Decheerans leave their groves, often causing as much suffering as possible in the process, to pull them towards the dark side of Atria, where their bodies and their sanity will wither under the perpetual darkness.<br />
<br />
Story: <br />
Most Decheerans know of the Tal, the force that allows them to bond and form groves. However, just like any other force in the universe has an equal counterpart, the opposite force of the Tal is the Lys, a force that breaks down groves and social structures by subtly altering the mind of an affected Decheeran, causing them to sow strife wherever they go, first subtly, then more and more pronounced, until they eventually leave society and move towards the dark side of Atria, where they will feel inexorably drawn towards. While brief excursions into the perpetual darkness cause a Decheeran to feel something between light discomfort and elevated levels of distress, those getting lost there will eventually wither in both body and mind. Should they not have severed their connection to their grove, the extremely unpleasant sensation of withering will be inflicted upon their grove mates, either driving them into madness or forcing them to sever their connection, eventually breaking up the grove. According to some mostly forgotten tales, the naxel are either the descendants of Decheerans lost on the dark side of Atria, or in some versions even the very same.<br />
<br />
Much like the Decheerans chose to revere the idea of the Tal, they chose to collectively avoid exposure to the idea of the Lys, both physically by staying away from the dark side of Atria, and mentally by refusing to discuss it until it mostly faded from knowledge, for the ancients feared that merely knowing of the Lys could expose one to it's detrimental effects. While the ancient Decheerans were apparently successful back in the day, it remains to be seen if truly every item depicting or discussing the Lys was destroyed, or if some unlucky excavation team might find what was intentionally lost for ages, and irrevocably upload their find to the commsphere...<br />
<br />
<br />
<br />
<br />
Author: Poet<br />
<br />
Horror: Arrick the Everdying<br />
<br />
Summary: A Jin in a very small box<br />
<br />
Story: <br />
Still stuck on the “what scares a race that worships death?” thing. So have a Cask of Amontillado-esqe horror.<br />
<br />
“So my children, you have heard the story of the Engineer. Squelching his way through the Ark. Years and years, and yet he continues. Some of him.” The old storyteller looks around at his young audience. “Have you though, heard the tale of Arrick the Everdying?”<br />
<br />
“No? Well. Let me see. Where to start?”<br />
<br />
BEEP. BEEP. BEEP. Flacking coffin. If I can hear it I must be awake. Again. I struggle to find mental focus and open my eyes. They are sticky from being closed for so long. I feel along the seat next to my right hand and count the pin pricks in the plastic. …thirty-eight, thirty-nine… I reach the end and then I poke one needle sharp claw into the seat. Forty. This is the fortieth time this damn thing has awakened me. Forty thousand years since I was abandoned by the Ark. What must I have done? I’m sure I should remember. I blink slowly and look out the porthole in front of me. The view hasn’t changed much. A star directly before me, about which I must be orbiting. Much too far for warmth, but just enough photons to tickle the panels, charge the systems, and keep this coffin running for another thousand years. Right on time. The system perks up. A voice in my ear. “Have you atoned?” “Atoned? I don’t even know what I’ve done!” “No then,” it continues. “Sleep. Dream. Find atonement if you can.” “I will awaken you in another thousand years.”<br />
<br />
“No! Wait!” My voice echoes off the bulkheads and my ears ring, used to the long silence the same way my eyes are used to the long dark. “What did I do?” There is no reply. I SHOULD KNOW what I’ve done. Shouldn’t I? My breath catches slightly as the chill enters my veins once again. Chemicals dragging me back down to sleep even as the coffin chills. Preserving me for another long sleep. My eyes close once more and my thoughts slow. So slow. So hard to think. What did you do Arrick? Can you remember? If you do remember, will this thing let you die?<br />
<br />
“He knows.” The storyteller says. “He KNOWS what he did.” “I’m sure in the long dark between stars he’ll find atonement.” “But he won’t achieve death.” His voice chills. “Death is too good for him.”<br />
<br />
“Run along now. I’ll take your parents’ complaints tomorrow.”<br />
<br />
<br />
Author: Adazay - Nusriza<br />
<br />
Horror: Stern Emmaliare<br />
<br />
Summary: Stern Emmaliare is a modern folk-tale told to Nusriza as they approach the Seventeen Mirrors ceremony.<br />
<br />
Story: <br />
Though the specifics vary between retellings, she is said to be some sort of authority figure in life, who was so betrayed by her charges that she became a vengeful kith-spirit who fixates on bad children.<br />
----------------------------------------------<br />
<br />
[My entry is in the form of a clip from a Nusrizan soap opera, perhaps entitled ‘On Wings of Moonlight’]<br />
<br />
Moonlight falls upon a serene cloudscape outside Minaccia’s bedroom as the camera draws inwards, following silver shadows across walls covered in band posters, past a desk covered with presents, to view a beautiful young Nusriza sitting cross-legged on her bed. As she taps a message to someone at a frenetic pace despite the late hour, our perspective shifts, and we see a set of sleek hand-mirrors resting upright in a stand, reflecting partial glimpses of her glossy feathers for just a moment until we move past them, shifting until we can peek over her shoulder.<br />
<br />
A video plays on the screen - a child, bawling loudly as he struggles to snatch his datapad back from Minaccia whispers; “-little daka, you’re the one who flakking snitched that me and Perez were smoking. She took my pad for a flakking month, so now you lose yours too”. The faint reflection of her face is an expression of amusement.<br />
<br />
Another message pops up; “But Mina please, let’s talk. You don’t have to do this”. In another mirror across the room, we see her face reflected again, impatient and dismissive. She shoots off a response; “You didn’t even join a combat squad. You’re pathetic. We’re done Patrucho”.<br />
<br />
In the quiet of the night, one sound rings clear; the spine-tingling sound of talons on glass. She freezes, looking around for the source of the noise, bringing our perspective with her as she turns this way and that, seeing her own cautious face reflected in seventeen mirrors. <br />
<br />
It is not alone. <br />
<br />
Slowly and steadily, a frost-blackened hand reaches out -inside- the mirrors, tapping on the glass as if Minaccia was trapped inside an aquarium. Each of the hand-mirrors rattles and shifts in their stands as the hand tap-tap-tap-taps and then retreats into the reflected shadows. As the next mirror begins to tap-tap-tap, she stammers “W-who’s there?” but as if in response, the tapping simply becomes more urgent, the glass flexing as pressure is applied more firmly by something trying to get out… or to get in.<br />
<br />
Breathing fast, Minaccia drops her datapad and tries to make a run for the door, but stumbles as she locks eyes with a gangrenous-looking Nusriza behind the glass of a standing mirror, dressed in the austere, anachronistic uniform of a military college headmistress. As they lock eyes, the woman continues to tap on the glass with a talon until finally, a crack forms – it is small at first, but quickly grows as a patina of frost creeps outwards even as air begins to be sucked in as if the crack were a faulty seam in an airlock.<br />
<br />
[End of clip]<br />
<br />
<br />
<br />
Author: Stelil - Jin<br />
<br />
Horror: The Creeping Black <br />
<br />
Summary: A void of absolute darkness, the epitome of absence and negation. It devours light, leaving in its wake an unfathomable blackness that swallows everything in its path. An amorphous entity, it defies comprehension, a shapeless horror that instilled an indescribable dread.<br />
<br />
Story:<br />
Where shadows whisper secrets and darkness swallows all, a malevolent lifeform is born, a terror known as the Creeping Black. It defies confrontation, a horror that thrived on devouring light, life, and energy.<br />
<br />
On a research vessel adrift in the cosmos, a team of scientists sought to unravel the mysteries of a distant star. The ship was a beacon of knowledge, aglow with the hum of life-sustaining lights. Unbeknownst to them, they ventured too close to this unspeakable horror.<br />
<br />
One ominous night, near a cosmic rift, ship sensors faltered, and the lights began to dim, swallowed by an encroaching darkness. The Creeping Black emerged, an unseen menace that consumed light and life.<br />
<br />
Panic swept through the crew as lights extinguished, leaving only shrinking pockets of brightness. The ship's alarms blared, their shrill sounds echoing in empty corridors. The creeping terror slithered through the halls, leaving an unsettling chill.<br />
<br />
Unable to fight or escape, the crew gathered remaining energy and created a flickering beacon. It defied the darkness momentarily, revealing the writhing mass of shadows, darker than space itself. The realization dawned—the Creeping Black couldn't be defeated, only delayed.<br />
<br />
The beacon flickered and faded, the crew succumbing to the relentless doom. The ship fell into silence, swallowed by the abyss. The Creeping Black claimed victory, leaving only a lifeless vessel drifting through the void.<br />
<br />
In the cosmic depths, the legend of the Creeping Black was born—a cautionary tale, a reminder that some horrors can't be faced, only endured by those who dare to explore the unknown.<br />
<br />
In essence it is feared by the Jin because it cannot be fought, and dying to it is not a worthy death.</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Scare_the_Storyteller&diff=4609Scare the Storyteller2023-11-03T23:05:36Z<p>Afesotinuilar: </p>
<hr />
<div>ENTRIES 2023<br />
<br />
Picram - Decheeran - The Lys<br />
<br />
Author: Picram<br />
<br />
Horror: The Lys, the much less popular counterpart of the Tal<br />
<br />
Summary: The Lys is, in a sense, the opposite of the Tal. It is said to make Decheerans leave their groves, often causing as much suffering as possible in the process, to pull them towards the dark side of Atria, where their bodies and their sanity will wither under the perpetual darkness.<br />
<br />
Story: <br />
Most Decheerans know of the Tal, the force that allows them to bond and form groves. However, just like any other force in the universe has an equal counterpart, the opposite force of the Tal is the Lys, a force that breaks down groves and social structures by subtly altering the mind of an affected Decheeran, causing them to sow strife wherever they go, first subtly, then more and more pronounced, until they eventually leave society and move towards the dark side of Atria, where they will feel inexorably drawn towards. While brief excursions into the perpetual darkness cause a Decheeran to feel something between light discomfort and elevated levels of distress, those getting lost there will eventually wither in both body and mind. Should they not have severed their connection to their grove, the extremely unpleasant sensation of withering will be inflicted upon their grove mates, either driving them into madness or forcing them to sever their connection, eventually breaking up the grove. According to some mostly forgotten tales, the naxel are either the descendants of Decheerans lost on the dark side of Atria, or in some versions even the very same.<br />
<br />
Much like the Decheerans chose to revere the idea of the Tal, they chose to collectively avoid exposure to the idea of the Lys, both physically by staying away from the dark side of Atria, and mentally by refusing to discuss it until it mostly faded from knowledge, for the ancients feared that merely knowing of the Lys could expose one to it's detrimental effects. While the ancient Decheerans were apparently successful back in the day, it remains to be seen if truly every item depicting or discussing the Lys was destroyed, or if some unlucky excavation team might find what was intentionally lost for ages, and irrevocably upload their find to the commsphere...<br />
<br />
<br />
<br />
<br />
Author: Poet<br />
<br />
Horror: Arrick the Everdying<br />
<br />
Summary: A Jin in a very small box<br />
<br />
<br />
Story: <br />
Still stuck on the “what scares a race that worships death?” thing. So have a Cask of Amontillado-esqe horror.<br />
<br />
“So my children, you have heard the story of the Engineer. Squelching his way through the Ark. Years and years, and yet he continues. Some of him.” The old storyteller looks around at his young audience. “Have you though, heard the tale of Arrick the Everdying?”<br />
<br />
“No? Well. Let me see. Where to start?”<br />
<br />
BEEP. BEEP. BEEP. Flacking coffin. If I can hear it I must be awake. Again. I struggle to find mental focus and open my eyes. They are sticky from being closed for so long. I feel along the seat next to my right hand and count the pin pricks in the plastic. …thirty-eight, thirty-nine… I reach the end and then I poke one needle sharp claw into the seat. Forty. This is the fortieth time this damn thing has awakened me. Forty thousand years since I was abandoned by the Ark. What must I have done? I’m sure I should remember. I blink slowly and look out the porthole in front of me. The view hasn’t changed much. A star directly before me, about which I must be orbiting. Much too far for warmth, but just enough photons to tickle the panels, charge the systems, and keep this coffin running for another thousand years. Right on time. The system perks up. A voice in my ear. “Have you atoned?” “Atoned? I don’t even know what I’ve done!” “No then,” it continues. “Sleep. Dream. Find atonement if you can.” “I will awaken you in another thousand years.”<br />
<br />
“No! Wait!” My voice echoes off the bulkheads and my ears ring, used to the long silence the same way my eyes are used to the long dark. “What did I do?” There is no reply. I SHOULD KNOW what I’ve done. Shouldn’t I? My breath catches slightly as the chill enters my veins once again. Chemicals dragging me back down to sleep even as the coffin chills. Preserving me for another long sleep. My eyes close once more and my thoughts slow. So slow. So hard to think. What did you do Arrick? Can you remember? If you do remember, will this thing let you die?<br />
<br />
“He knows.” The storyteller says. “He KNOWS what he did.” “I’m sure in the long dark between stars he’ll find atonement.” “But he won’t achieve death.” His voice chills. “Death is too good for him.”<br />
<br />
“Run along now. I’ll take your parents’ complaints tomorrow.”<br />
<br />
<br />
Author: Adazay - Nusriza<br />
<br />
Horror: Stern Emmaliare<br />
<br />
Summary: Stern Emmaliare is a modern folk-tale told to Nusriza as they approach the Seventeen Mirrors ceremony.<br />
<br />
Story: <br />
Though the specifics vary between retellings, she is said to be some sort of authority figure in life, who was so betrayed by her charges that she became a vengeful kith-spirit who fixates on bad children.<br />
----------------------------------------------<br />
<br />
[My entry is in the form of a clip from a Nusrizan soap opera, perhaps entitled ‘On Wings of Moonlight’]<br />
<br />
Moonlight falls upon a serene cloudscape outside Minaccia’s bedroom as the camera draws inwards, following silver shadows across walls covered in band posters, past a desk covered with presents, to view a beautiful young Nusriza sitting cross-legged on her bed. As she taps a message to someone at a frenetic pace despite the late hour, our perspective shifts, and we see a set of sleek hand-mirrors resting upright in a stand, reflecting partial glimpses of her glossy feathers for just a moment until we move past them, shifting until we can peek over her shoulder.<br />
<br />
A video plays on the screen - a child, bawling loudly as he struggles to snatch his datapad back from Minaccia whispers; “-little daka, you’re the one who flakking snitched that me and Perez were smoking. She took my pad for a flakking month, so now you lose yours too”. The faint reflection of her face is an expression of amusement.<br />
<br />
Another message pops up; “But Mina please, let’s talk. You don’t have to do this”. In another mirror across the room, we see her face reflected again, impatient and dismissive. She shoots off a response; “You didn’t even join a combat squad. You’re pathetic. We’re done Patrucho”.<br />
<br />
In the quiet of the night, one sound rings clear; the spine-tingling sound of talons on glass. She freezes, looking around for the source of the noise, bringing our perspective with her as she turns this way and that, seeing her own cautious face reflected in seventeen mirrors. <br />
<br />
It is not alone. <br />
<br />
Slowly and steadily, a frost-blackened hand reaches out -inside- the mirrors, tapping on the glass as if Minaccia was trapped inside an aquarium. Each of the hand-mirrors rattles and shifts in their stands as the hand tap-tap-tap-taps and then retreats into the reflected shadows. As the next mirror begins to tap-tap-tap, she stammers “W-who’s there?” but as if in response, the tapping simply becomes more urgent, the glass flexing as pressure is applied more firmly by something trying to get out… or to get in.<br />
<br />
Breathing fast, Minaccia drops her datapad and tries to make a run for the door, but stumbles as she locks eyes with a gangrenous-looking Nusriza behind the glass of a standing mirror, dressed in the austere, anachronistic uniform of a military college headmistress. As they lock eyes, the woman continues to tap on the glass with a talon until finally, a crack forms – it is small at first, but quickly grows as a patina of frost creeps outwards even as air begins to be sucked in as if the crack were a faulty seam in an airlock.<br />
<br />
[End of clip]<br />
<br />
<br />
<br />
Author: Stelil - Jin<br />
<br />
Horror: The Creeping Black <br />
<br />
Summary: A void of absolute darkness, the epitome of absence and negation. It devours light, leaving in its wake an unfathomable blackness that swallows everything in its path. An amorphous entity, it defies comprehension, a shapeless horror that instilled an indescribable dread.<br />
<br />
Story:<br />
Where shadows whisper secrets and darkness swallows all, a malevolent lifeform is born, a terror known as the Creeping Black. It defies confrontation, a horror that thrived on devouring light, life, and energy.<br />
<br />
On a research vessel adrift in the cosmos, a team of scientists sought to unravel the mysteries of a distant star. The ship was a beacon of knowledge, aglow with the hum of life-sustaining lights. Unbeknownst to them, they ventured too close to this unspeakable horror.<br />
<br />
One ominous night, near a cosmic rift, ship sensors faltered, and the lights began to dim, swallowed by an encroaching darkness. The Creeping Black emerged, an unseen menace that consumed light and life.<br />
<br />
Panic swept through the crew as lights extinguished, leaving only shrinking pockets of brightness. The ship's alarms blared, their shrill sounds echoing in empty corridors. The creeping terror slithered through the halls, leaving an unsettling chill.<br />
<br />
Unable to fight or escape, the crew gathered remaining energy and created a flickering beacon. It defied the darkness momentarily, revealing the writhing mass of shadows, darker than space itself. The realization dawned—the Creeping Black couldn't be defeated, only delayed.<br />
<br />
The beacon flickered and faded, the crew succumbing to the relentless doom. The ship fell into silence, swallowed by the abyss. The Creeping Black claimed victory, leaving only a lifeless vessel drifting through the void.<br />
<br />
In the cosmic depths, the legend of the Creeping Black was born—a cautionary tale, a reminder that some horrors can't be faced, only endured by those who dare to explore the unknown.<br />
<br />
In essence it is feared by the Jin because it cannot be fought, and dying to it is not a worthy death.</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Scare_the_Storyteller&diff=4608Scare the Storyteller2023-11-03T23:00:15Z<p>Afesotinuilar: </p>
<hr />
<div>ENTRIES 2023<br />
<br />
Picram - Decheeran - The Lys<br />
<br />
1. Picram<br />
<br />
2. The Lys, the much less popular counterpart of the Tal<br />
<br />
3. The Lys is, in a sense, the opposite of the Tal. It is said to make Decheerans leave their groves, often causing as much suffering as possible in the process, to pull them towards the dark side of Atria, where their bodies and their sanity will wither under the perpetual darkness.<br />
<br />
4. Most Decheerans know of the Tal, the force that allows them to bond and form groves. However, just like any other force in the universe has an equal counterpart, the opposite force of the Tal is the Lys, a force that breaks down groves and social structures by subtly altering the mind of an affected Decheeran, causing them to sow strife wherever they go, first subtly, then more and more pronounced, until they eventually leave society and move towards the dark side of Atria, where they will feel inexorably drawn towards. While brief excursions into the perpetual darkness cause a Decheeran to feel something between light discomfort and elevated levels of distress, those getting lost there will eventually wither in both body and mind. Should they not have severed their connection to their grove, the extremely unpleasant sensation of withering will be inflicted upon their grove mates, either driving them into madness or forcing them to sever their connection, eventually breaking up the grove. According to some mostly forgotten tales, the naxel are either the descendants of Decheerans lost on the dark side of Atria, or in some versions even the very same.<br />
<br />
Much like the Decheerans chose to revere the idea of the Tal, they chose to collectively avoid exposure to the idea of the Lys, both physically by staying away from the dark side of Atria, and mentally by refusing to discuss it until it mostly faded from knowledge, for the ancients feared that merely knowing of the Lys could expose one to it's detrimental effects. While the ancient Decheerans were apparently successful back in the day, it remains to be seen if truly every item depicting or discussing the Lys was destroyed, or if some unlucky excavation team might find what was intentionally lost for ages, and irrevocably upload their find to the commsphere...<br />
<br />
<br />
Poet - Jin - Arrick the Everdying<br />
<br />
<br />
Who you play/what your character name is. Poet<br />
<br />
<br />
A name for your horror Arrick the Everdying<br />
<br />
<br />
A description of your horror A Jin in a very small box<br />
<br />
<br />
A brief backstory to explain why this is scary to your character's race. (No more than 500 words)<br />
Still stuck on the “what scares a race that worships death?” thing. So have a Cask of Amontillado-esqe horror.<br />
<br />
“So my children, you have heard the story of the Engineer. Squelching his way through the Ark. Years and years, and yet he continues. Some of him.” The old storyteller looks around at his young audience. “Have you though, heard the tale of Arrick the Everdying?”<br />
<br />
“No? Well. Let me see. Where to start?”<br />
<br />
BEEP. BEEP. BEEP. Flacking coffin. If I can hear it I must be awake. Again. I struggle to find mental focus and open my eyes. They are sticky from being closed for so long. I feel along the seat next to my right hand and count the pin pricks in the plastic. …thirty-eight, thirty-nine… I reach the end and then I poke one needle sharp claw into the seat. Forty. This is the fortieth time this damn thing has awakened me. Forty thousand years since I was abandoned by the Ark. What must I have done? I’m sure I should remember. I blink slowly and look out the porthole in front of me. The view hasn’t changed much. A star directly before me, about which I must be orbiting. Much too far for warmth, but just enough photons to tickle the panels, charge the systems, and keep this coffin running for another thousand years. Right on time. The system perks up. A voice in my ear. “Have you atoned?” “Atoned? I don’t even know what I’ve done!” “No then,” it continues. “Sleep. Dream. Find atonement if you can.” “I will awaken you in another thousand years.”<br />
<br />
“No! Wait!” My voice echoes off the bulkheads and my ears ring, used to the long silence the same way my eyes are used to the long dark. “What did I do?” There is no reply. I SHOULD KNOW what I’ve done. Shouldn’t I? My breath catches slightly as the chill enters my veins once again. Chemicals dragging me back down to sleep even as the coffin chills. Preserving me for another long sleep. My eyes close once more and my thoughts slow. So slow. So hard to think. What did you do Arrick? Can you remember? If you do remember, will this thing let you die?<br />
<br />
“He knows.” The storyteller says. “He KNOWS what he did.” “I’m sure in the long dark between stars he’ll find atonement.” “But he won’t achieve death.” His voice chills. “Death is too good for him.”<br />
<br />
“Run along now. I’ll take your parents’ complaints tomorrow.”<br />
<br />
<br />
<br />
<br />
Adazay - Nusriza - Stern Emmaliare<br />
Stern Emmaliare is a modern folk-tale told to Nusriza as they approach the Seventeen Mirrors ceremony.<br />
<br />
Though the specifics vary between retellings, she is said to be some sort of authority figure in life, who was so betrayed by her charges that she became a vengeful kith-spirit who fixates on bad children.<br />
----------------------------------------------<br />
<br />
[My entry is in the form of a clip from a Nusrizan soap opera, perhaps entitled ‘On Wings of Moonlight’]<br />
<br />
Moonlight falls upon a serene cloudscape outside Minaccia’s bedroom as the camera draws inwards, following silver shadows across walls covered in band posters, past a desk covered with presents, to view a beautiful young Nusriza sitting cross-legged on her bed. As she taps a message to someone at a frenetic pace despite the late hour, our perspective shifts, and we see a set of sleek hand-mirrors resting upright in a stand, reflecting partial glimpses of her glossy feathers for just a moment until we move past them, shifting until we can peek over her shoulder.<br />
<br />
A video plays on the screen - a child, bawling loudly as he struggles to snatch his datapad back from Minaccia whispers; “-little daka, you’re the one who flakking snitched that me and Perez were smoking. She took my pad for a flakking month, so now you lose yours too”. The faint reflection of her face is an expression of amusement.<br />
<br />
Another message pops up; “But Mina please, let’s talk. You don’t have to do this”. In another mirror across the room, we see her face reflected again, impatient and dismissive. She shoots off a response; “You didn’t even join a combat squad. You’re pathetic. We’re done Patrucho”.<br />
<br />
In the quiet of the night, one sound rings clear; the spine-tingling sound of talons on glass. She freezes, looking around for the source of the noise, bringing our perspective with her as she turns this way and that, seeing her own cautious face reflected in seventeen mirrors. <br />
<br />
It is not alone. <br />
<br />
Slowly and steadily, a frost-blackened hand reaches out -inside- the mirrors, tapping on the glass as if Minaccia was trapped inside an aquarium. Each of the hand-mirrors rattles and shifts in their stands as the hand tap-tap-tap-taps and then retreats into the reflected shadows. As the next mirror begins to tap-tap-tap, she stammers “W-who’s there?” but as if in response, the tapping simply becomes more urgent, the glass flexing as pressure is applied more firmly by something trying to get out… or to get in.<br />
<br />
Breathing fast, Minaccia drops her datapad and tries to make a run for the door, but stumbles as she locks eyes with a gangrenous-looking Nusriza behind the glass of a standing mirror, dressed in the austere, anachronistic uniform of a military college headmistress. As they lock eyes, the woman continues to tap on the glass with a talon until finally, a crack forms – it is small at first, but quickly grows as a patina of frost creeps outwards even as air begins to be sucked in as if the crack were a faulty seam in an airlock.<br />
<br />
[End of clip]<br />
Stelil - Jin - The Creeping Black <br />
1. Who you play/what your character name is.<br />
> Stelil<br />
<br />
2. A name for your horror<br />
> The Creeping Black<br />
<br />
3. A description of your horror<br />
> A void of absolute darkness, the epitome of absence and negation. It devours light, leaving in its wake an unfathomable blackness that swallows everything in its path. An amorphous entity, it defies comprehension, a shapeless horror that instilled an indescribable dread.<br />
<br />
4. A brief backstory to explain why this is scary to your character's race. (No more than 500 words)<br />
> Where shadows whisper secrets and darkness swallows all, a malevolent lifeform is born, a terror known as the Creeping Black. It defies confrontation, a horror that thrived on devouring light, life, and energy.<br />
<br />
On a research vessel adrift in the cosmos, a team of scientists sought to unravel the mysteries of a distant star. The ship was a beacon of knowledge, aglow with the hum of life-sustaining lights. Unbeknownst to them, they ventured too close to this unspeakable horror.<br />
<br />
One ominous night, near a cosmic rift, ship sensors faltered, and the lights began to dim, swallowed by an encroaching darkness. The Creeping Black emerged, an unseen menace that consumed light and life.<br />
<br />
Panic swept through the crew as lights extinguished, leaving only shrinking pockets of brightness. The ship's alarms blared, their shrill sounds echoing in empty corridors. The creeping terror slithered through the halls, leaving an unsettling chill.<br />
<br />
Unable to fight or escape, the crew gathered remaining energy and created a flickering beacon. It defied the darkness momentarily, revealing the writhing mass of shadows, darker than space itself. The realization dawned—the Creeping Black couldn't be defeated, only delayed.<br />
<br />
The beacon flickered and faded, the crew succumbing to the relentless doom. The ship fell into silence, swallowed by the abyss. The Creeping Black claimed victory, leaving only a lifeless vessel drifting through the void.<br />
<br />
In the cosmic depths, the legend of the Creeping Black was born—a cautionary tale, a reminder that some horrors can't be faced, only endured by those who dare to explore the unknown.<br />
<br />
In essence it is feared by the Jin because it cannot be fought, and dying to it is not a worthy death.</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Scare_the_Storyteller&diff=4607Scare the Storyteller2023-11-03T22:55:18Z<p>Afesotinuilar: Created page with "ENTRIES 2023 Adazay - Nusriza - Stern Emmaliare Stern Emmaliare is a modern folk-tale told to Nusriza as they approach the Seventeen Mirrors ceremony. Though the specifics v..."</p>
<hr />
<div>ENTRIES 2023<br />
<br />
Adazay - Nusriza - Stern Emmaliare<br />
Stern Emmaliare is a modern folk-tale told to Nusriza as they approach the Seventeen Mirrors ceremony.<br />
<br />
Though the specifics vary between retellings, she is said to be some sort of authority figure in life, who was so betrayed by her charges that she became a vengeful kith-spirit who fixates on bad children.<br />
----------------------------------------------<br />
<br />
[My entry is in the form of a clip from a Nusrizan soap opera, perhaps entitled ‘On Wings of Moonlight’]<br />
<br />
Moonlight falls upon a serene cloudscape outside Minaccia’s bedroom as the camera draws inwards, following silver shadows across walls covered in band posters, past a desk covered with presents, to view a beautiful young Nusriza sitting cross-legged on her bed. As she taps a message to someone at a frenetic pace despite the late hour, our perspective shifts, and we see a set of sleek hand-mirrors resting upright in a stand, reflecting partial glimpses of her glossy feathers for just a moment until we move past them, shifting until we can peek over her shoulder.<br />
<br />
A video plays on the screen - a child, bawling loudly as he struggles to snatch his datapad back from Minaccia whispers; “-little daka, you’re the one who flakking snitched that me and Perez were smoking. She took my pad for a flakking month, so now you lose yours too”. The faint reflection of her face is an expression of amusement.<br />
<br />
Another message pops up; “But Mina please, let’s talk. You don’t have to do this”. In another mirror across the room, we see her face reflected again, impatient and dismissive. She shoots off a response; “You didn’t even join a combat squad. You’re pathetic. We’re done Patrucho”.<br />
<br />
In the quiet of the night, one sound rings clear; the spine-tingling sound of talons on glass. She freezes, looking around for the source of the noise, bringing our perspective with her as she turns this way and that, seeing her own cautious face reflected in seventeen mirrors. <br />
<br />
It is not alone. <br />
<br />
Slowly and steadily, a frost-blackened hand reaches out -inside- the mirrors, tapping on the glass as if Minaccia was trapped inside an aquarium. Each of the hand-mirrors rattles and shifts in their stands as the hand tap-tap-tap-taps and then retreats into the reflected shadows. As the next mirror begins to tap-tap-tap, she stammers “W-who’s there?” but as if in response, the tapping simply becomes more urgent, the glass flexing as pressure is applied more firmly by something trying to get out… or to get in.<br />
<br />
Breathing fast, Minaccia drops her datapad and tries to make a run for the door, but stumbles as she locks eyes with a gangrenous-looking Nusriza behind the glass of a standing mirror, dressed in the austere, anachronistic uniform of a military college headmistress. As they lock eyes, the woman continues to tap on the glass with a talon until finally, a crack forms – it is small at first, but quickly grows as a patina of frost creeps outwards even as air begins to be sucked in as if the crack were a faulty seam in an airlock.<br />
<br />
[End of clip]<br />
Stelil - Jin - The Creeping Black <br />
1. Who you play/what your character name is.<br />
> Stelil<br />
<br />
2. A name for your horror<br />
> The Creeping Black<br />
<br />
3. A description of your horror<br />
> A void of absolute darkness, the epitome of absence and negation. It devours light, leaving in its wake an unfathomable blackness that swallows everything in its path. An amorphous entity, it defies comprehension, a shapeless horror that instilled an indescribable dread.<br />
<br />
4. A brief backstory to explain why this is scary to your character's race. (No more than 500 words)<br />
> Where shadows whisper secrets and darkness swallows all, a malevolent lifeform is born, a terror known as the Creeping Black. It defies confrontation, a horror that thrived on devouring light, life, and energy.<br />
<br />
On a research vessel adrift in the cosmos, a team of scientists sought to unravel the mysteries of a distant star. The ship was a beacon of knowledge, aglow with the hum of life-sustaining lights. Unbeknownst to them, they ventured too close to this unspeakable horror.<br />
<br />
One ominous night, near a cosmic rift, ship sensors faltered, and the lights began to dim, swallowed by an encroaching darkness. The Creeping Black emerged, an unseen menace that consumed light and life.<br />
<br />
Panic swept through the crew as lights extinguished, leaving only shrinking pockets of brightness. The ship's alarms blared, their shrill sounds echoing in empty corridors. The creeping terror slithered through the halls, leaving an unsettling chill.<br />
<br />
Unable to fight or escape, the crew gathered remaining energy and created a flickering beacon. It defied the darkness momentarily, revealing the writhing mass of shadows, darker than space itself. The realization dawned—the Creeping Black couldn't be defeated, only delayed.<br />
<br />
The beacon flickered and faded, the crew succumbing to the relentless doom. The ship fell into silence, swallowed by the abyss. The Creeping Black claimed victory, leaving only a lifeless vessel drifting through the void.<br />
<br />
In the cosmic depths, the legend of the Creeping Black was born—a cautionary tale, a reminder that some horrors can't be faced, only endured by those who dare to explore the unknown.<br />
<br />
In essence it is feared by the Jin because it cannot be fought, and dying to it is not a worthy death.<br />
Poet - Jin - Arrick the Everdying<br />
<br />
<br />
Who you play/what your character name is. Poet<br />
<br />
<br />
A name for your horror Arrick the Everdying<br />
<br />
<br />
A description of your horror A Jin in a very small box<br />
<br />
<br />
A brief backstory to explain why this is scary to your character's race. (No more than 500 words)<br />
Still stuck on the “what scares a race that worships death?” thing. So have a Cask of Amontillado-esqe horror.<br />
<br />
“So my children, you have heard the story of the Engineer. Squelching his way through the Ark. Years and years, and yet he continues. Some of him.” The old storyteller looks around at his young audience. “Have you though, heard the tale of Arrick the Everdying?”<br />
<br />
“No? Well. Let me see. Where to start?”<br />
<br />
BEEP. BEEP. BEEP. Flacking coffin. If I can hear it I must be awake. Again. I struggle to find mental focus and open my eyes. They are sticky from being closed for so long. I feel along the seat next to my right hand and count the pin pricks in the plastic. …thirty-eight, thirty-nine… I reach the end and then I poke one needle sharp claw into the seat. Forty. This is the fortieth time this damn thing has awakened me. Forty thousand years since I was abandoned by the Ark. What must I have done? I’m sure I should remember. I blink slowly and look out the porthole in front of me. The view hasn’t changed much. A star directly before me, about which I must be orbiting. Much too far for warmth, but just enough photons to tickle the panels, charge the systems, and keep this coffin running for another thousand years. Right on time. The system perks up. A voice in my ear. “Have you atoned?” “Atoned? I don’t even know what I’ve done!” “No then,” it continues. “Sleep. Dream. Find atonement if you can.” “I will awaken you in another thousand years.”<br />
<br />
“No! Wait!” My voice echoes off the bulkheads and my ears ring, used to the long silence the same way my eyes are used to the long dark. “What did I do?” There is no reply. I SHOULD KNOW what I’ve done. Shouldn’t I? My breath catches slightly as the chill enters my veins once again. Chemicals dragging me back down to sleep even as the coffin chills. Preserving me for another long sleep. My eyes close once more and my thoughts slow. So slow. So hard to think. What did you do Arrick? Can you remember? If you do remember, will this thing let you die?<br />
<br />
“He knows.” The storyteller says. “He KNOWS what he did.” “I’m sure in the long dark between stars he’ll find atonement.” “But he won’t achieve death.” His voice chills. “Death is too good for him.”<br />
<br />
“Run along now. I’ll take your parents’ complaints tomorrow.”<br />
<br />
<br />
<br />
<br />
Picram - Decheeran - The Lys<br />
<br />
1. Picram<br />
<br />
2. The Lys, the much less popular counterpart of the Tal<br />
<br />
3. The Lys is, in a sense, the opposite of the Tal. It is said to make Decheerans leave their groves, often causing as much suffering as possible in the process, to pull them towards the dark side of Atria, where their bodies and their sanity will wither under the perpetual darkness.<br />
<br />
4. Most Decheerans know of the Tal, the force that allows them to bond and form groves. However, just like any other force in the universe has an equal counterpart, the opposite force of the Tal is the Lys, a force that breaks down groves and social structures by subtly altering the mind of an affected Decheeran, causing them to sow strife wherever they go, first subtly, then more and more pronounced, until they eventually leave society and move towards the dark side of Atria, where they will feel inexorably drawn towards. While brief excursions into the perpetual darkness cause a Decheeran to feel something between light discomfort and elevated levels of distress, those getting lost there will eventually wither in both body and mind. Should they not have severed their connection to their grove, the extremely unpleasant sensation of withering will be inflicted upon their grove mates, either driving them into madness or forcing them to sever their connection, eventually breaking up the grove. According to some mostly forgotten tales, the naxel are either the descendants of Decheerans lost on the dark side of Atria, or in some versions even the very same.<br />
<br />
Much like the Decheerans chose to revere the idea of the Tal, they chose to collectively avoid exposure to the idea of the Lys, both physically by staying away from the dark side of Atria, and mentally by refusing to discuss it until it mostly faded from knowledge, for the ancients feared that merely knowing of the Lys could expose one to it's detrimental effects. While the ancient Decheerans were apparently successful back in the day, it remains to be seen if truly every item depicting or discussing the Lys was destroyed, or if some unlucky excavation team might find what was intentionally lost for ages, and irrevocably upload their find to the commsphere...</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Carnine_Nebula&diff=4606Carnine Nebula2023-09-08T14:04:21Z<p>Afesotinuilar: </p>
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<div>A nebula towards the 'west' (antispinward) side of Starmourn. The [[Iron Corsairs]] fought the [[Free Fleet]] near here in 318 A.E.<br />
<br />
[[Category:Places]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Lithium_Alleys&diff=4605Lithium Alleys2023-06-30T13:33:49Z<p>Afesotinuilar: /* Suti Basah */</p>
<hr />
<div>{| class="wikitable" style="float:right; margin-left: 10px;"<br />
!colspan="2"|Lithium Alleys<br />
|-<br />
|colspan="2"|Background Information<br />
|-<br />
|Origin:<br />
|[[Litharge]]<br />
|-<br />
|Faction Affiliation: <br />
|[[Celestine Ascendancy]]<br />
|-<br />
|Genre:<br />
|Dreamfunk<br />
|-<br />
|Band Members: <br />
|Rat Race (Lead Programmer/Singer/Lyrics)<br/>Atsi Aldert ([[Synthboard]]/Backing Vocals)<br/>Lirain Udondo ([[Kithdrums]])<br/>Suti Basah ([[E-strings]])<br/>Asytia ([[Voidpipes]])<br />
|} <br />
<br />
'''Lithium Alleys''' are a political dreamfunk band from [[Litharge]] in the [[Celestine Ascendancy]]. After rising to galactic fame after the release of their song <i>'Angel'</i>, in the wake of the destruction of the Corporate Justice Building, the group have continued to protest for social reform and a number of other issues through their music. The music itself is an unexpectedly compelling juxtaposition of dreamy, chilled-out electronic funk with charged and controversial lyrics.<br />
===Band Members===<br />
====Rat Race====<br />
''Male - [[tbc]]''<br/><br />
Jurryt Aldert, or "Rat Race" as he is more commonly known, is the lead programmer and mixologist of Lithium Alleys, a [[Litharge]]-based dreamfunk group. The locally famous group achieved galactic recognition upon the release of their hit single, "Angel" - released shortly after the destruction of the Corporate Justice building. Rat Race is responsible for the heavily political slant of the band's lyrics, and is a vocal proponent of system reform.<br />
====Atsi Aldert====<br />
''Female - [[tbc]]''<br/><br />
Atsi Aldert is Rat Race's sister, and has a much quieter personality than her more vocal brother. Despite this, she is rumored to be involved in a group of politically radical black hat hackers. Both she and her brother were born and raised in the [[:Litharge#The_Subnet|Subnet]], scraping their way up from nothing by busking for marks until their dreamy music coupled with charged, controversial lyrics attracted mainstream attention. She plays the [[Synthboard|synthboard]].<br />
====Lirain Udondo====<br />
''Male - [[Nusriza]]''<br/><br />
Lirain Undondo is a Nusriza [[kithdrums|kithdrum]] player who moved to [[Litharge]] from [[Frixion VI]] following the controversy of [[Martias Arrarax]] and [[Kimera Santuren]]. He is fervent in his desire for a single-faction sector, being vocally opposed to both the [[Song Dominion]] and [[Scatterhome]]. He uses his fame with Lithium Alleys to fund a lavish lifestyle, and has been arrested multiple times for flying a spaceship while under the influence of illegal [[drugs]]. Never seen without a joint of [[leesa]] in his beak.<br />
====Suti Basah====<br />
''Female - [[Shen]]''<br/><br />
Suti Basah was a member of [[Jewel]] before dramatically quitting the [[Aetherscape]] group to pursue a more eclectic and less traditional musical style. Her influence on the dreamy sound of Lithium Alleys is hard to quantify, but critics agree that the depth and sophistication of the band has only improved since she signed on with her [[e-strings]].<br />
<br />
====Asytia====<br />
''Female - [[Amaian]]''<br/><br />
Asytia is a former adult holovid star turned voidpipe player, and her glamorous, sexy public persona has followed her to Lithium Alleys. Her talent with the voidpipes is unmistakeable, but critics claim the Amaian woman would have never gotten her spot in the band if it weren't for her pre-existing fame.<br />
<br />
===Discography===<br />
<i>'GCEPS' <br/><br />
<br />
'Something in the Air' <br/><br />
<br />
'Angel' <br/><br />
<br />
'Sleeping in the Subnet' <br/><br />
<br />
'Holographic Girlfriend' </i><br />
<br />
[[category:bands]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=The_Vurboks&diff=4604The Vurboks2023-06-01T10:46:18Z<p>Afesotinuilar: /* Palot Jal */</p>
<hr />
<div>{| class="wikitable" style="float:right; margin-left: 10px;"<br />
!colspan="2"|The Vurboks<br />
|-<br />
|colspan="2"|Background Information<br />
|-<br />
|Origin:<br />
|[[Hororeon]]<br />
|-<br />
|Faction Affiliation: <br />
|[[Song Dominion]]<br />
|-<br />
|Genre:<br />
|Starcore<br />
|-<br />
|Band Members: <br />
|Ferloc Tarke (Electric [[Guitar]]/Vocals)<br/>Woga Woga (Bass [[Guitar]]/Vocals)<br/>Saash Flash ([[Kithdrums]])<br/>Palot Jal ([[Electric Cello]])<br/>Eilo Ursua ([[Voidpipes]])<br />
|} <br />
<br />
'''The Vurboks''' are a [[Ry'nari]] starcore band mainly hailing from [[Hororeon]]. Their thrashy, loud style and violent lyrics take precedent over melody in their music, as is to be expected with a group of [[Ry'nari]] who cannot technically hear pitch. Nonetheless, under the cacophony of screaming, the band play skilled and technical music, which is enjoyed throughout the sector. Essentially a four-piece band, The Vurboks heard one fan's acoustic covers of their songs and invited her to join them on tour, and now Eilo Ursua is a regular guest member of the group.<br />
===Band Members===<br />
====Ferloc Tarke====<br />
''Male - [[Ry'nari]]''<br/><br />
Ferloc Tarke is the frontman of The Vurboks. Though nearly all of his music is of the head-thrashing, screaming variety, he has stated to reporters that he is planning on releasing an acoustic album soon. Despite the violent subject matter in many of his lyrics, he is a teetotaler and a vegan.<br />
====Woga Woga====<br />
''Female - [[Ry'nari]]''<br/><br />
Woga Woga is a popular, polarizing figure in gossip clogs thanks to her whacky, primal antics. Roaring in reporter's faces, eating raw meat in the middle of interviews, refusing to wear a shirt, and destroying public property are only a few of the outlandish things she is known for. She was once arrested for bathing in [[W'hoorn]] blood in the middle of a concert on [[Benu Wen]], causing The Vurboks to be exiled from all [[Celestine Ascendancy]] territories.<br />
====Saash Flash====<br />
''Female - [[Ry'nari]]''<br/><br />
Saash Flash is laid-back compared to many of her other band mates, save when she is performing, where she is famous for her violent, intense thrashing of the [[kithdrums]]. She has said to reporters that her idea of a good time is a beach vacation.<br />
====Palot Jal====<br />
''Male - [[Ry'nari]]''<br/><br />
Palot Jal is thought by musical critics to be the thread of accessibility that flows through a very polarizing group - his skillful [[Electric Cello|cello]] playing keeping his band's music both accessible, unique, and fresh. Following the exile and arrest of most of his tribe by the [[Lord Commander]] of the [[Song Dominion]], he became extremely reclusive, and refuses to talk to reporters.<br />
<br />
====Eilo Ursua====<br />
''Female - [[Ry'nari]]''<br/><br />
Once a solitary grain farmer on [[Hororeon]], Eilo Ursua rocketed into the public eye when her amateur, acoustic covers of popular Vurboks hits went viral on the [[commsphere]]. She became so popular, in fact, that Ferloc Tarke extended an invitation to go on tour with the band.<br />
===Discography===<br />
<i>Spaceman Swing<br/> <br />
Jungle Flowers<br/> <br />
Silkmoth Chysalis<br/><br />
Drone On OKAY<br/> <br />
Fate's Engineer</i><br />
===Other Media===<br />
The Vurboks have a range of merchandise available, often spotted on the disaffected [[Ry'nari]] youth around the [[Song Dominion|Dominion]]'s major cities, and further afield. Some examples are below:<br />
<blockquote><i>This simple holoposter says THE VURBOKS!!! in big, bright red letters at the top. Below the band name there is a moving image of a Vurbok riding on a much too tiny hoverscooter, trailed by a pack of compy cheerfully playing various musical instruments.</i></blockquote><br />
<blockquote><i>This is an illustrated graphic, clearly for printing onto merchandise. Towards the bottom of a dark green background 'THE VURBOKS' is written in a bold white font. Above the band name is a graphic of a pack of cartoon [[compy]], climbing on top of each other and attempting to operate a B.E.A.S.T suit that looks like a mechanical [[Vurbok]].</i></blockquote> <br />
<br />
[[category:bands]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Omega&diff=4603Omega2023-03-05T10:56:05Z<p>Afesotinuilar: </p>
<hr />
<div>'''Omega''' is the name given for the ancient and powerful [[Empyreals|Empyreal]] who created the [[Elder Races]] and was the source of [[Wild Kith]].<br />
<br />
The best place to learn more about Omega is here: http://www.starmourn.com/what-is-kith/<br />
<br />
However, a summary:<br />
<br />
Omega was a member of the most ancient race of beings known in the universe, the [[Empyreals]]. It struggled against its kin, destroying many to obtain ascendancy and with it the control of the [[Wild Kith]]. Through its seemingly transcendent powers, Omega created many forms of life collectively known as the Elder Races. Many of these beings were able to manipulate the power of the Wild Kith while others were not. It is unclear if Omega imbued certain races with this ability or whether it was a manifestation of their natural aptitudes. Either way, those races that were adept at mastering Wild Kith quickly dominated the universe, establishing what would be known as the [[Wild Kith Empires]], while the others were forced to develop technology to advance their civilizations.<br />
<br />
At some point in history, Omega fought off four attackers that may have stealthily struck from the literal blind spots of [[Black Hole|black holes]]. Although Omega defeated its foes, it disappeared from history for millions of years afterwards. About fourteen billion years ago, another unknown foe struck Omega at what would become known as the [[Blasted Region]]. Although Omega was successful in defeating its foe, it was unable to recover and ended, taking with it Wild Kith. This subsequent dissipation of [[Wild Kith]] was cataclysmic for the Wild Kith Empires who were wholly dependent on it for power. Within the next twenty years, they died off with the technology dependent races rising to prominence in their place.<br />
<br />
Despite its seeming destruction, Omega's power was absorbed by black holes and [[Star|stars]] in the nearby region. Unable to contain the vast, immeasurable power, the [[Kith|kith]] burst forth from them to birth two new forms: [[Star Kith|star kith]] and [[Void Kith|void kith]]. Likewise, an exotic element known as [[iriil]] was seeded across the [[Starmourn Sector]]. During its decay process, it produces [[astrium]] which became the key component to [[Quantum Power Cell|QPCs]]. Additionally, three supermassive black holes were created in the wake of Omega's destruction: [[Bala]], [[Telas]], and [[Aisvarya]]. The black holes are in synchronous orbit around the point in space where Omega ended, known as the [[Atman]].<br />
[[Category:Empyreals]]<br />
[[Category:People]]<br />
[[Category:Kith]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Astrium&diff=4602Astrium2023-03-05T10:35:08Z<p>Afesotinuilar: </p>
<hr />
<div>'''Astrium''' is an exotic element formed from remnants of the [[Empyreals|Empyreal]] known as [[Omega]]. It's a by-product of [[iriil]] decay. Over the millennia, it has coalesced upon the various gravitational bodies across the [[Starmourn Sector]]. It is highly sought after, and many races have set up mining and refining operations to acquire its power, mainly as an energy source. <br />
<br />
It has three main forms: [[LDD Astrium|Low density, destabilized Astrium]], the "natural" and inert form which is mined. [[HDD Astrium|High density, destabilized Astrium]], an extremely volatile form produced by [[Proton Bombardment|proton bombardment]] and often used for explosive devices. And [[HDS Astrium|high density, stabilized Astrium]] which is used as the energy source for [[Quantum Power Cell|quantum power cells]].<br />
[[Category:Technology]]<br />
[[Category:Materials]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Arabelle&diff=4601Arabelle2023-02-26T11:39:24Z<p>Afesotinuilar: Redirected page to Arabelles</p>
<hr />
<div>#REDIRECT [[Arabelles]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Auradi&diff=4600Auradi2023-02-19T01:58:38Z<p>Afesotinuilar: </p>
<hr />
<div>The auradi bush is a resilient, low-growing plant native to [[Paperweight]] with pointed, waxy leaves and a tangling network of rigid branches that provides more structural support against damage sustained from wind, snow and browsing animals. It grows scentless umbels of papery cerulean flowers around grain-sized seeds, and when the seeds are fully grown and ready to scatter, it breaks apart to be blown far and wide across the tundra. <br />
<br />
Auradi seeds can be milled to create a very delicately-flavored flour, while the papery petals can be used to make [[auradine]] powder, a natural flavoring and dye.<br />
<br />
[[Category:Paperweight]]<br />
[[Category:Plants]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Xao_purple&diff=4599Xao purple2023-02-19T01:44:10Z<p>Afesotinuilar: </p>
<hr />
<div>A lustrous, deep purple color and natural plant dye made from the bark of the [[xaocoren]] tree of [[Selubir]].<br />
<br />
[[Category:Colors]]</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Category:Colors&diff=4598Category:Colors2023-02-19T01:42:58Z<p>Afesotinuilar: Created page with "This is a list of in-world colors and dyes, to help users more easily track down their appearance and sources."</p>
<hr />
<div>This is a list of in-world colors and dyes, to help users more easily track down their appearance and sources.</div>Afesotinuilarhttps://wiki.starmourn.com/index.php?title=Auradine&diff=4597Auradine2023-02-19T01:41:52Z<p>Afesotinuilar: </p>
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<div>A pale, icy blue color and natural dye created from the papery petals of flowering [[auradi]] bushes. Auradine powder is also a natural seasoning, used for its herbaceous and slightly peppery flavor.<br />
<br />
[[Category:food and Beverage]]<br />
[[category:belauls]]<br />
[[Category:Paperweight]]<br />
[[Category:Colors]]</div>Afesotinuilar