Difference between revisions of "Nanoseer"

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(Created page with "For a very long time, scientists had been working to give people the ability to finely-control swarms of nanites by thought or gesture, but no workable solution had been f...")
 
 
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Nanoseers, therefore, funnel void kith into these iriil tattoos, where the kith is 'filtered' into a force with less raw power but far more precision, and then transmitted to the nanite swarm via the swarmglove worn on the same hand as the iriil arm tattoo. The nanogoggles permit the nanoseer to see an alternate reality layer to help them see what the individual members of the swarm are doing.
Nanoseers, therefore, funnel void kith into these iriil tattoos, where the kith is 'filtered' into a force with less raw power but far more precision, and then transmitted to the nanite swarm via the swarmglove worn on the same hand as the iriil arm tattoo. The nanogoggles permit the nanoseer to see an alternate reality layer to help them see what the individual members of the swarm are doing.
[[File:Shen_nanoseer_labeled.jpg]]




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The three skills of a Nanoseer are:
The three skills of a Nanoseer are:


'''Nanites''' - Control over a nanite swarm as detailed above.
'''[[Nanotech]]''' - Nanotech provides skills to control a nanite swarm as described above. Unleash your swarm of nanites upon your target, striking their eyes, controlling their mind to do tasks against their will, and afflicting them with an array of mental maladies.
 
'''[[Voidism]]''' - Using the power of void kith, they're able to do things like levitate, hurl props around by creating localized voids in the direction they wish to hurl the item, throw vacuum spheres, lash out with the frozen power of the void, and much more.
 
'''[[Oblivion]]''' - This mystic skill sees the nanoseer connecting to and using energy from the long-dead Empyreals - the eldest beings known in our universe. Their energy, filtered through black holes, is what we know as void kith, but even after the filtration process all energy isn't the same. The different Empyreals had differences in 'flavor' and by tuning into these various 'frequencies', one gains various abilities, like gaining immunity to different kinds of damage, reversing your local timeline for a few seconds, destroying an item, and more. The five Empyreals able to be tuned to are the Architect (also called the Omega), the Conqueror, the Traveller, the Progenitor, and the Sunderer.


'''Voidism''' - Using the power of void kith, they're able to do things like levitate, hurl props around by creating localized voids in the direction they wish to hurl the item, throw void bombs, and more.


'''Oblivion''' - This mystic skill sees the nanoseer connecting to and using energy from the long-dead Empyreals - the eldest beings known in our universe. Their energy, filtered through black holes, is what we know as void kith, but even after the filtration process all energy isn't the same. The different Empyreals had differences in 'flavor' and by tuning into these various 'frequencies', one gains various abilities, like gaining immunity to different kinds of damage, reversing your local timeline for a few seconds, destroying an item, and more. The five Empyreals able to be tuned to are the Architect (also called the Omega), the Conqueror, the Traveler, the Progenitor, and the Sunderer.
[[Category:Game Systems]]
[[Category:Classes]]